Gundark
Explorer
I give xp at the end of an adventure (usually 2 sessions per adventure). Also I hand out xp at "rest points" (for example the group stays at the barons keep for a few days to reflect, practice etc.) I do this if the adventure is taking longer than 2 sessions. I usually include enough encounters so that the players level up once per adventure. I think (at least this was the case in 3.0) that players can't skip a level (meaning that they get so much xp they go from 8th to 10th level and skip 9th for example). However this is more of a house thing. What I really can't stand (this is just me) is when there is no tracking of xp and the DM says every now and then "okay ummm.... make yourselves 12th level now". I have played with these types and it irritates me to no end (actually I had a lot of issues with this guy but I won't rant)
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