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Imaro brought up the idea of the paladin player choosing to ignore his code of ethics and use poison as a way of gaming the system to gain more power in game. He could overcome a foe using poison by ignoring his code. That was Imaro's example.
No, he cited an example where the use of a less than honourable tactic by a 4e Paladin would provide him with a mechanical advantage.
The paladin player is no longer trying to gain extra power in game (which is Imaro's example) but is playing to character and honestly believing in his actions.
Why can’t the player believe that the Paladin honestly believes that the use of poison to facilitate the defeat of an evil opponent is an acceptable and justifiable tactic? Would you object if he also used rat poison to keep rats out of his castle’s food supplies?
Let's be absolutely clear here. Imaro's example, which I was responding to, was an example of a player acting in bad faith. So suddenly trying to claim inconsistency by claiming that the player is acting in good faith, is a misreading of the conversation.
Additionally, where in this thread have I given a single example of a DM acting in bad faith @
N'raac ? Can you show one? I've repeatedly, REPEATEDLY stated that the DM, acting in good faith, is still holding a stick over the players.
In my view, the simple assumption that the GM will use alignment as a stick is itself an assumption of bad faith on the part of the GM. He cannot be “acting in good faith” while “holding a stick over the players”. Capitalization does not make your views any more persuasive.
That's the problem with hypotheticals. You can construct any hypothetical you like. But, do you honestly see this happening at any table, regardless of whether or not it has mechanical alignment? Would you honestly believe that the player is acting in good faith in these cases? Would you not be absolutely terrified of that player if he or she actually was arguing in good faith?
OK, first, can you point me to your non-hypothetical examples of the bad things that happen when alignment is applied reasonably and in good faith, in a game where all parties are, in fact, acting in good faith?
Second, what should be more terrifying – that a person would believe killing his way to success and profit is itself the activity of a moral and good person, or that he would consider it appropriate to do so in the most effective manner possible? Many states adopted lethal injection to administer the death penalty. Were they barbaric compared to a state that hacks their criminals to bits or has them drawn and quartered?
Just as the same way, exploiting broken builds or exploiting the benefit of not being a paragon of virtue are similar situations. There are rules(or lack of rules in the case of non-mechanical alignment) that affect the game but aren't necessarily part of the game. It is saying "Great, since there is no rule that prevents my character from poisoning the monster, I'm going to do it. There's nothing the DM can do to stop me and this suddenly becomes so much easier for my character than fighting the monster fairly."
Which is something you don't have to worry about if the player in question is making decisions entirely from in-world. It's likely that he'd instead say "I'm a Paladin, and Paladins don't use the quick and easy way if it is dishonourable or evil. I guess I have to fight the monster fairly." However, since you need to worry about the player completely disregarding his character's personality and morals in order to gain a benefit, you need to restrain them with rules.
You are imposing the view that use of poison is immoral on the player. Perhaps he believes, instead, that having reached the heart-wrenching decision that violence – LETHAL violence – is the only means of delivering the greatest good to the greatest number, he also believes that this decision should be implemented as quickly and as effectively as possible. Frankly, that does not seem unreasonable, especially once we accept that the decision that lethal force is for the greater good is not a significant compromise of morality or ethics.
The problem I'm seeing is that you can't say that LG is wholly open to the player's interpretation and then claim every exact player will somehow share a hive mind wherein LG is defined and represented the exact same by each and every one of them. Some will not find the use of poison in certain situations to be outside their concept of LG... Is it LG to use the poison in this situation or not?
Sure you can. Similar to Majoru’s point, we do not police the players in game. We police them at the metagame level – only those players who share the hive mind are permitted to join the game.