Again, we are back to "preordination" being the only way alignment can be played. I think both characters are faced with situations where their beliefs are tested. I would not expect the factors you cite to dictate the only possible/acceptable game result. However, I would also find play pretty crappy if the answer is just "Well, once she was good, now she is evil. Kill her and take her stuff."
To me, that is the level of GM imposition which alignment detractors seem to assume is the only way alignment can exist in the game, and is not supported by anyone as making for a good game anywhere in the hundreds of posts on this thread.
But that imposition is a real thing. It is my responsibility as a GM to (i) examine the suite of potential ethos decisions to be made in a given scenario and allocate them (L, C, N, G, E), (ii) consider the context of the player's decision with respect to the "facts on the ground" and the foundational presuppositions of their alignment, (iii) compare the potential ethos decisions with those actually made by the player, (iv) determine any movement toward a shift or an outright shift, (v) then advise the player of fallout with respect to movement or outright shift. 1, 2 and 3 are my authoritarian examinations and associations while 4, 5 are my authoritarian decrees. It is fundamental that it is an authoritarian imposition of my ideas which serve to adjudicate the alignment system's synthesis with decisions made (the fruits of play) and the fallout of the marriage of these things.
Consider pemerton's Paladin character above, Thurgon, and the plight that he was in. If this was 3.x, consider my responsibility as GM in monitoring the Paladin code, alignment restrictions and fallout:
3.x SRD
[h=4]Ex-Paladins[/h] A paladin who ceases to be lawful good, who willfully commits an evil act, or who grossly violates the code of conduct loses all paladin spells and abilities (including the service of the paladin’s mount, but not weapon, armor, and shield proficiencies). She may not progress any farther in levels as a paladin. She regains her abilities and advancement potential if she atones for her violations (see the
atonement spell description), as appropriate.
Consider Law vs Chaos
3.x SRD
Law Vs. Chaos
Lawful characters tell the truth, keep their word, respect authority, honor tradition, and judge those who fall short of their duties.
Chaotic characters follow their consciences, resent being told what to do, favor new ideas over tradition, and do what they promise if they feel like it.
"Law" implies honor, trustworthiness, obedience to authority, and reliability. On the downside, lawfulness can include close-mindedness, reactionary adherence to tradition, judgmentalness, and a lack of adaptability. Those who consciously promote lawfulness say that only lawful behavior creates a society in which people can depend on each other and make the right decisions in full confidence that others will act as they should.
"Chaos" implies freedom, adaptability, and flexibility. On the downside, chaos can include recklessness, resentment toward legitimate authority, arbitrary actions, and irresponsibility. Those who promote chaotic behavior say that only unfettered personal freedom allows people to express themselves fully and lets society benefit from the potential that its individuals have within them.
Consider Good vs Evil
3.x SRD
Good Vs. Evil
Good characters and creatures protect innocent life. Evil characters and creatures debase or destroy innocent life, whether for fun or profit.
"Good" implies altruism, respect for life, and a concern for the dignity of sentient beings. Good characters make personal sacrifices to help others.
"Evil" implies hurting, oppressing, and killing others. Some evil creatures simply have no compassion for others and kill without qualms if doing so is convenient. Others actively pursue evil, killing for sport or out of duty to some evil deity or master.
Now this was 4e so Alignment was irrelevant but let us just consider the scenario as contrived as a 3.x game. Thurgon worshipped an Unaligned God of Battle (Kord) who is sort of a Tempus/Zeus deal. Nonetheless, I think its fair to say that, in the short period of play, pemerton played Thurgon (and proposed a backstory) that exuded Law: "tell the truth, keep their word, respect authority, honor tradition, and judge those who fall short of their duties." He certainly exuded Good: "altruism, respect for life, and a concern for the dignity of sentient beings. Good characters make personal sacrifices to help others."
Now consider the scenario we have above. On the line are the Lawful precepts of (a) adherence to/honoring tradition (b) respect for authority, (c) judging those who fall short of their duties, and the Good mandates of (d/e) respect for life + a concern for the dignity of sentient beings.
- What if pemerton's character Thurgon personally felt that the King ultimately fell short of his responsibilities to honor tradition and maintain an authority worth respecting.
- What if he felt the King's overwhelming love for his Queen rendered his respect for the lives of his subjects insufficient to the task of protecting them.
- What if the once great King's frailty in his venerable state rendered him impotent to properly rule the kingdom and lead its defenses?
- What if, given his advanced state, he doesn't feel the King is fit to take the measure of his subordinates and thus delegate authority to strong, competent leaders impermeable to the seductions of evil?
- What if he doesn't feel the King's Justice should be applicable in this scenario because it comes out that the Dryad was ultimately possessed thus merely a vessel for evil (but not evil herself) but not fully exorcised of that evil...yet none of it is provable? What if he wants to invoke a milennia old right (almost lost to the ages) for the Knight Commander of the Iron Tower to subordinate the King's Justice to take on the condemned as a vassal to bulwark the Iron Tower.
Remember, Thurgon also has the Beliefs of:
*When the usurpers are overthrown, and the proper succession reestablished, then peace will come to the land.
*When the world is in chaos it is no wonder so many are easily misled - but I can lead them back to righteousness.
Maybe he believes that "the proper succession" is a King who can and will lead his kingdom out of this darkness. Maybe the world is now in chaos and it is his time to lead them back to righteousness. Maybe being a King is about "the right of action" and not "the right of blood." Kord could certainly get behind that.
Personally, I can defend all of these things along the precepts of Lawful and the mandates of Good above. However, I can also find holes in each of them, specifically when certain lines of evidence are currently less transparent than others. Whats more respect for life, the dignity of sentient beings and respect for authority and tradition are very much all at tension when you consider the potential execution of the Dryad (presumably this Court Mage was appointed by the King...not sure at this point as it wasn't canvassed in play) for the destabilization of the Kingdom and the murder (direcly or by proxy) of multiple subjects and the Queen herself. What if she was legitimately possessed? Her Pact with the Dark Power (maybe possession?) was undone during play in the climactic scene. The King's Justice is a deep tradition and his authority is complete on this matter.
What if pemerton's Paladin invokes his controversial (perhaps long forgotten) right and demands the Dryad be pardoned, that she now is a vassal of the Iron Tower and under his jurisdiction...for the defeat of the dragon and the betterment of the Realm. What if the King vehemently disagrees and things get ugly. What if Thurgon feels this is the irrational actions of a weathered old man who would put his wife before his duties as King? What if Thurgon feels the King is no longer fit to take the battlefield at the point of the vanguard, to be a shining example and lead his people in defense of the kingdom? What if this all leads to a complete estrangement of the Kingdom and The Iron Tower and due to this destabilzation things immediately get worse (for the people inside the Kingdom and the farmlands outside)...but ultimately may become much better with time (eg the Dryad's redemption, the Dragon's defeat, and Thurgon's corronation leading to a new age of promise and prosperity for all)?
What if my examination and association of alignment factors with decisions completely disagrees with him. What I don't believe he is respecting life allowing all of those lost souls to go avenged and no one being held to account. What if I believe he is grossly disrespecting authority without enough multiple lines of independent evidence to support this insubordination. What if I feel that he is putting too many poor souls immediately at risk with his long view considerations and hard line?
What if I tell him after the game:
"Look, here is <this, this and this>. You've certainly not done anything overtly evil but you're disrespect for all of these lost lives by letting this murderer go free is almost unconscionable. You're still Good, but be careful...I'm paying close attention. And oh yeah, more importantly. You call yourself Lawful? I think you've probably violated every basic precept here. I cannot let you keep your Lawful status. This is the kind of Chatotic frontiersman spirit befitting a Ranger, not a Paladin. You don't get to disrespect legitimate authority and insubordinate merely because you think you have the right of things. You have grossly violated your code of conduct, you lose all paladin spells and abilities (including the service of your mount, but not weapon, armor, and shield proficiencies), and you may not progress any farther in levels as a paladin.
Now lets talk potential atonement."
There is no imposition there? Do you think the player, in this case @
pemerton, would feel that way?