Ogrork the Mighty
Explorer
I think the diviner's effectiveness as a PC is pretty much determined by the way the DM and player handles it. Divination, IMO, shouldn't be a question and answer period where the truth is laid bare simply b/c you asked the right questions. I think good use of divination requires the DM to come up with cryptic (but helpful) answers. That can be a pretty tall order so many DMs simply revert to yes/no answers which kind of waters down divination IMO.
It's like the bard. Or any type of political intrigue character. The usefulness depends on the DM and the type of campaign.
IMC, I try to get players to tell me beforehand when they are going to be casting major divination spells (or I put off the answers if it isn't immediately necessary) so I can come up with better answers. The story/campaign benefits as a result.
It's like the bard. Or any type of political intrigue character. The usefulness depends on the DM and the type of campaign.
IMC, I try to get players to tell me beforehand when they are going to be casting major divination spells (or I put off the answers if it isn't immediately necessary) so I can come up with better answers. The story/campaign benefits as a result.