Yes, he does. Didn't Monte Cook respond to this by saying he intended the "burst" weapons to deal both the extra 1d6 and the 1d10? That is how I do it in my game, at any rate.Hypersmurf said:Sage says "Just 1d10"
Hypersmurf said:Sage says "Just 1d10"
If I get a critical hit with a burst weapon (such as flaming burst) do I deal an extra d6 and extra d10
Yes. (See the DMG Errata).
The value is small. If you have a keen scythe and improved critical you'll get the +3d10 less than 15% of the time. Even if you didn't have to confirm the critical hits, that only adds up to +2.475 damage per attack. This is less than a simple +1 energy enhancement (+1d6) gets you.Hypersmurf said:For a x4 weapon, I believe it's still of some value - someone's sure to have done the maths.