Dragonhelm
Knight of Solamnia
Lancelot said:...and the consolidation is fantastic. I'm sooo over this conversation: "Roll your Move Silent. I'll roll my Listen. Now you roll your Hide. And I'll roll my Spot..." It also makes the skills more individually useful. Even when I'm running political/social campaigns, it's a rare day when my players invest in Forgery or Disguise (or for that matter Handle Animal, Use Rope, etc).
I have to agree on the skill consolodation as well. In all the years I've played D&D, your Hide and Move Silently are always rolled together. Spot and Listen are too. So why do two rolls when you can do one?
I also like consolodating Spot and Listen into Perception just because a character may notice something with a different sense. For example, I once played a wild elf with a heightened sense of smell. I could see him rolling Perception to notice things by smell, such as finding when someone is hiding. You could find the hidden person because the character could detect his scent.
I probably would consolodate Climb, Jump, and Swim into Athletics. Then I might separate out the "thief skills" (i.e. Pick Pocket/Sleight of Hand, Open Lock, etc.) from Stealth just so that the rogue would have a bit more to play with. Still not certain on that one.