I think that 5ed can be more lethal, but DM just want more precise CR and Xp budget rules instead.5E has issues with the "high lethality" part, and arguably also the "creative problem solving" part given skills, spells and other character sheet tools most old school games lack.
OS say don’t bother with encounter balance and even balance between PCs, while 5ed fan just ask more balance.
It’s the same problem with creative solution. if DMs constantly ask rolls and features and spells, and want more precise DC, more precise spells description, it will just make a character sheet experience. The 5ed DM guide say that you can go in the opposite way and run the exploration and social aspect with no rolls and just let the players describe what they intent for their PC and the DM describe the outcome.
It is not that you can’t play old school style with 5ed, it is that most people just don’t want that.
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