Helldritch
Hero
Yeah... adding is always easier than substracting....They replaced THAC0 with something that achieved exactly the same thing with simplified math.




On the other hand, it is more intuitive that more is better/harder.
Yeah... adding is always easier than substracting....They replaced THAC0 with something that achieved exactly the same thing with simplified math.
Monsters in campaigns stand out because of their actions, not their alignment. Have a meazel target a downed opponent, and the players will hate him, regardless of alignment.In the meantime, if I want a creature that is normally evil to stand out if I don't have alignment I can't do that.
Has their personality changed in that time? My impression is that they have always been described as bloodthirsty raiders.Orcs have gone from Chaotic (OD&D and Basic) to LE (AD&D 1e and 2e) to Chaotic Evil (3, 4, 5e). They went to Acheron in the AD&D era to have their endless Valhalla battlefield fights against the goblinoid dead spirits on the Lawful (evil) plane of endless battle.
You jest, but studies (that I recently read about in the Economist) suggest humans have a bias in favour of changing things by adding, rather than removing.Yeah... adding is always easier than substracting....
On the other hand, it is more intuitive that more is better/harder.
Removing something is not the same thing as modifying it for clarity or improvement. The removal of alignment does not clarify it nor does it improve it. It is just deletion. And therefore, a firm a censorship just like the satanic panic was censorship. The name change never clarified or improved what demons (Tanar'ri) or devils (Baatezu) were.So removing the different damage table for weapons when used against large foes was censorship then? Or removing any of the other myriad nonsensical rules that AD&D was cluttered with?
Seriously, sometimes rules and other content just gets removed because they function poorly, are needless clutter or do no longer with the mechanical or thematic vision the writers are going for. That's a normal part of game design.
They replaced THACO. They did not, and have not, replaced alignment. They just took it out.So it was censorship when they removed THAC0? Ok, mate.![]()
For what will certainly not be the last time, alignment is a general default, that doesn't necessarily apply to every member of a group and can easily be changed by the DM. They say that right in the beginning of the MM. How is that not enough? I really don't get it.Monsters in campaigns stand out because of their actions, not their alignment. Have a meazel target a downed opponent, and the players will hate him, regardless of alignment.
Plus you avoid the whole: all members of this intelligent race just happen to think the same way.
I think it could be argued that ideal, bond and flaw are alignment's replacement as a roleplaying aid. Granted, the monsters don't have those, but if alignment is completely removed, they probably should (or something similar.)They replaced THACO. They did not, and have not, replaced alignment. They just took it out.
I've never seen a 5e DM call a player on alignment mismatch, but certainly believe the posters. I wonder if the DMs who do so had exposure to 3.5 or before.Among other things, people don’t like it when a DM tells them that their alignment is not what they wrote on their character sheet. I have never seen a DM do that to a character’s BIPF.
"...and some, I assume, are good people."For what will certainly not be the last time, alignment is a general default, that doesn't necessarily apply to every member of a group and can easily be changed by the DM. They say that right in the beginning of the MM. How is that not enough? I really don't get it.