Mearls: agreed.
Thresher: I actually like that focus on 'crunch' for the MT; I hope that more PrC's are done like that.
It's easy enough to add flavor for my campaign; it's a lot harder to convine to a player that just because a behavior is included in the official fluff for a PrC doesn't mean that's how it will work in my game.
Less fluff = less assumption about how PrC should act/behave = easier time for GM. IMHO.
Thresher: I actually like that focus on 'crunch' for the MT; I hope that more PrC's are done like that.
It's easy enough to add flavor for my campaign; it's a lot harder to convine to a player that just because a behavior is included in the official fluff for a PrC doesn't mean that's how it will work in my game.
Less fluff = less assumption about how PrC should act/behave = easier time for GM. IMHO.
