Do you haze n00b's in initiation to your group?

Do you haze n00b's in your gaming group?

  • Yes- Like a fraternity

    Votes: 5 3.0%
  • Yes - some mild joking around and "initiation"

    Votes: 15 9.1%
  • No - never really thought about it

    Votes: 107 65.2%
  • NO! Don't people die doing that stuff?/too many bad memories of H.S.

    Votes: 26 15.9%
  • What's hazing?

    Votes: 10 6.1%
  • Other: please comment

    Votes: 10 6.1%

  • Poll closed .
Nah. Generally, I don't have a huge number of players, so it's not hazing that's needed so much as encouragement, since I usually want to keep new players more than I need to weed out the undedicated.
 

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Aren't we trying to encourage new people to join the hobby? Being prior military, I can tell you, in my opinion, hazing is one of the most idiotic, nonsensical, dangerous and downright stupid things ever to occur. Oh yes, let's create camaraderie by torturing someone.

Sorry for the mini-rant there...I voted for "No, bad memories."
 

Yeah. We make newbies hang out with RPG players, stay seated while others get their drinks for them, and we carefully supervise character creation, and patronize them by telling them which dice to roll, when, and why, as if they didn't already know.

This is only for people new to the hobby, mind you. Veteran players new to the group can get their own drinks.

Hazing is profoundly idiotic and, while it does serve a sociological function, it has no place in any gaming group of which I would ever be a part.
 


Arbiter of Wyrms said:
Yeah. We make newbies hang out with RPG players, stay seated while others get their drinks for them, and we carefully supervise character creation, and patronize them by telling them which dice to roll, when, and why, as if they didn't already know.

That's terrible! I would never stand for that sort of behavior, and I can tell you that the first person to try to get me a drink would recieve a stern talking to! :)

Later
silver
 



Kinda. New Players always meet a Leprachaun who is wheeling around a barrel of "Leprechaun Lemon Aid" Which is really fermented urine. Should the Noob partake he is offered 3 wishes. He is then offered a 4th. Should he take it, he not only loses his first 3 wishes but gets no benefit of the 4th, and is promptly told his character just drank pee.
This has always got a laugh from everyone. Only one person ever caught on to something bad and refused the lemon aid, saying "I bet it's piss." That got such a huge laugh from everyone, that, that would be the players first reaction.
 

Our hazing consists of the following:

1. On the first night, we GRILL you about your character background with hypothetical situations.

2. We tell them the story about the crazy homeless guy that lives behind the house and all the other players talk about their experiences..and that the n00b needs to watch out int he dark..and to not encourage the guy.

3. We make fun of elves and halflings, drink beer, show them the "back-up character" (a harlot), and make a few crude jokes to see if the player is mentally tough enough for the group.

Generally, we're AUDITIONING, like the one poster says. If the person doesn't leave after all of that 'hazing' then they're definately going to be tough enough for our campaigns.


jh
P.s. when I was in J.H. and high school, there was "Freshman Initiation" as well as the typical athletic "take your clothes and make you run back to town" type stuff...we thought about that for our noobs like "PLAY NEKKED OR ELSE!" or "you have to sit there with your underwear on your head chanting "VECNA LIVES" but I suspect that gamer underwear and nekkedness wouldn't be all that funny..even to the worst of the hazers.
 

Patryn of Elvenshae said:
How would you haze a new entrant?
Roll progressively harder Str checks to see how long his character can wall sit.

Have his cleric character make perform (sing) checks while having been poisoned with alcohol at midnight in front of the nun's dormitory.

Balance checks to avoid falling down after having been spun around in a circle.

Will save vs Fear when the character is blindfolded and told the sack of rocks is going to be dropped off the roof of the keep, and that the rope might not be long enough to not pull off ... what it's attached to. ;)

And to top it off:
Pledge Paddle --- 10gp --- 1d2 --- x2 --- 1 lb --- Bludgeoning, Non-lethal​

That should do it.
 

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