Celebrim
Legend
It is only on Tolkienesque fictions that dwarves lost their magic.
"The dwarves of old wrought mighty spells."
It's only in D&Desq fictions that dwarves lost their magic.
It is only on Tolkienesque fictions that dwarves lost their magic.
"The dwarves of old wrought mighty spells."
It's only in D&Desq fictions that dwarves lost their magic.
I like that dwarves can be wizards now. Around the same time I got into d&d I was reading Norse myths. Dwarves and magic go hand in hand there where they would craft magical items for the gods. I always felt that they should be some kind of mage.
You ban halflings? You don't mention gnomes, so I assume you allow those? That's going to have a negative effect on your alignment audit, you know.
As far as I'm concerned, in general the harder it is to multiclass the better. You could even ban it outright and I wouldn't shed any tears.
3e's version of multiclassing was, in my own experience having tried it, rather awful; particularly if one or both classes was a caster.
Yep, dwarves of old. But in the Silmarilion, The Hobbit, Lord of the Ring and the Various "Age" books, dwarves don't. Their magic is part of the past and of legends. They abandoned magic because of the "corrupting" effect it had on them. So yep, I am partialy right on that account.
It is only false for practical purposes, which is yet another reason why those restrictions should have been baseline in the book. When third edition removed the restrictions on classes, they forever denied the DM the ability to run that sort of game without looking like a villain.Well, we discussed about that. I think it's, in the end, a false promisse.
Long story short: in many occasions, if the DM has to impose restrictions, s/he is the bad guy, spoiling the player's fun. If s/he takes out restrictions, s/he is the cool guy; the one that "breaks" the rules so you can "have fun".
To be fair, D&D is quite possibly the most influential game of all time, so that's not a small amount of fiction."The dwarves of old wrought mighty spells."
It's only in D&Desq fictions that dwarves lost their magic.
To be fair, D&D is quite possibly the most influential game of all time, so that's not a small amount of fiction.
2) everyone is annoyed by 3e-style multiclass.