DM-Rocco
Explorer
Sadly, your skills are out shined by my, human of course, AkashicThe Thayan Menace said:I actually have skills; I'll play an Expert, thank you.
-Samir



Sadly, your skills are out shined by my, human of course, AkashicThe Thayan Menace said:I actually have skills; I'll play an Expert, thank you.
-Samir
The reasons this is not a reasonable thing to do include:Hairfoot said:Substitute water elementals if it helps.
From what I know about those authors --and I can only speak confidently about Niven-- they routinely cooked up exotic alien physiologies, and left the mindscapes pretty simple and easy to relate to.Dannyalcatraz said:You find it mostly in sci-fi. Isaac Asimov, James Blish, Larrry Niven, Stephen Donaldson, Greg Bear, Stephen Baxter and others routinely explore truly alien mindscapes.
All of that is psysiology, though, not psychology. Ever read Clement's "Mission of Gravity"? The Mesklynites are a fantastic creation; armored, methane-breathing catepillars able to survive in gravities between 3 and 100G. But the protagonist of the novel was really just a wily free-trader captain, who, personaility-wise, wouldn't have be out-of-place on the South China Seas.Critters based on dark matter; aliens with chemistries other than carbon; intellects that last millions of years and create black holes to extend their lifespans; beings with 3 or more sexes; beings existing in 1, 2, 4, or more dimensions; machine or virtual life forms, creatures that lived in the first nanoseconds of the universe; the various parties in wars between carbon-cycle, hydrogen-cycle and methane-cycle beings...
Perhaps not with Core rules, but you might want to look at Savage Species, Appendix 1, pg. 204fusangite said:The reasons this is not a reasonable thing to do include:
2. Water elementals are not an available PC race
Aeolius said:Granted, I hate scenes in movies, where someone walks up to a bar and says "give me a beer". C'mon... nobody does that!
From what I know about those authors --and I can only speak confidently about Niven-- they routinely cooked up exotic alien physiologies, and left the mindscapes pretty simple and easy to relate to.
Niven's famous for his single primary trait aliens (and I don't mean that derisively); Kzin are agressive, Puppeteers cowardly, Pak protective, err, paranoid, etc. There psychologies are easily expressed in human terms.
I've only read a little Baxter, but from what I've seen, the psychology of any race, humans included, isn't one of his interests. Does he ever try to write from a photino birds' point-of-view? I'm guessing not.
From what I know about those authors --and I can only speak confidently about Niven-- they routinely cooked up exotic alien physiologies, and left the mindscapes pretty simple and easy to relate to.
Niven's famous for his single primary trait aliens (and I don't mean that derisively); Kzin are agressive, Puppeteers cowardly, Pak protective, err, paranoid, etc. There psychologies are easily expressed in human terms.
I've only read a little Baxter, but from what I've seen, the psychology of any race, humans included, isn't one of his interests. Does he ever try to write from a photino birds' point-of-view? I'm guessing not.
All of that is psysiology, though, not psychology.
Ever read Clement's "Mission of Gravity"? The Mesklynites are a fantastic creation; armored, methane-breathing catepillars able to survive in gravities between 3 and 100G. But the protagonist of the novel was really just a wily free-trader captain, who, personaility-wise, wouldn't have be out-of-place on the South China Seas.
Elves are defined in the RAW, right. Do they make sense? I don't think so. I really doubt very much that the consequences of such a high lifespan as per RAW have been properly thought through. A 100 year long juvenile phase is either ridiculous or would result in something completely different from a human mindset. Basically, you have the choice between incredibly dumb or superhumanly intelligent. The second condition is, per definitionem, not playable by a human being. The first possibility might be in easier reach.fusangite said:But my point is that this is selective use of the RAW. Elves are defined both socially and physiologically in the rules. It makes no logical sense to throw out all the social properties of elves while retaining all the physiological properties.
Between 800 AD and the present, the average European lifespan has increased by 150%. Are we recognizeable as a species? We sure are.Turjan said:Elves are defined in the RAW, right. Do they make sense? I don't think so. I really doubt very much that the consequences of such a high lifespan as per RAW have been properly thought through.
Sure. Nevertheless, the few things we know from those times were handed down by people who were often able to beat that average by a considerable margin. The lifespan of the "survivors" was not that much lower than today, it just happened much more rarely that someone reached that age. I know that the time of childhood as we know it was mostly non-existent, but the age of adulthood rose only from about 12 to 18, a much less impressive increase. A hundred years of adolescence are in a completely different ballpark and far beyond any meaningful extrapolation.fusangite said:Between 800 AD and the present, the average European lifespan has increased by 150%. Are we recognizeable as a species? We sure are.
While I think it is possible that a lifespan 250% greater than our present lifespan would profoundly change our outlook on the world, this is not necessarily he case. In 800 AD, the average lifespan for Europeans who survived past 5 was 32. Now it's just shy of 80. While social institutions like retirement have been invented to cope with this, we remain able to idenify wih what people in those times said and wrote.