Steel_Wind
Legend
If WotC is serious about this, they will have to create a toolset similar to the Aurora toolset for NWN1 -- and ideally, just as easy to use by Trent Oster's grandmother as the Aurora toolset was -- based on the Unreal 5 engine (their stated licensed game/lighting engine). And then, they have to provide a playspace for it in terms of connectivity and moderated gameplay.
They can't send assets of that size dynamically over IP. So it appears to me that there will be a player code and subscription for players to be able to use this. THAT is a revenue generator as there is NO WAY that be free for player use. Players must pay, too.
Make no mistake: this is a MAJOR undertaking. If they were smart, they would under-promise and over-deliver. I fear the opposite has already taken place.
We'll see!
They can't send assets of that size dynamically over IP. So it appears to me that there will be a player code and subscription for players to be able to use this. THAT is a revenue generator as there is NO WAY that be free for player use. Players must pay, too.
Make no mistake: this is a MAJOR undertaking. If they were smart, they would under-promise and over-deliver. I fear the opposite has already taken place.
We'll see!