there is very little as far as I can tell - the areas were sketched out in 3.5e material as a bare-bones overview but not much wirtten in detail (nor any statblock) leading to many homebrewed versionsSo what stats from earlier editions are there for the Dodkong, or the crown of Obadai for that matter?
All I could find was a mention of it (or should I say him) being a "The Dodkong (male lich stone giant sorcerer 10), master in Cairnheim" line in Underdark (2003).
That's not much to go on, and is rather low-powered for a 3E D&D big bad.
It's not surprising the Dodkong keeps a low profile, as Faerûn is jammed with epic level PCs a 10th-level giant lich would be nothing but a speedbump to.
there is very little as far as I can tell - the areas were sketched out in 3.5e material as a bare-bones overview but not much wirtten in detail (nor any statblock) leading to many homebrewed versions
Oh, and they have the standard undead immunities and are unaffected by cold- and earth-based attacks (apart from a couple of earth spells which soften their skin for 10 rounds: rock to flesh makes them AC 0 (2 points worse), while rock to mud makes them AC 7 (9 points worse!).
Ok - I am wondering where the 10th level sorceror note came from (?)
Can rename them all Cairn Wight/Wraith etc. Will drop the (stone giant) tags as teh subtypes generally relate to monster types and don't cross.
So, to mimic that telepathy, could give them
Detect Life. The cairn wight can [sense/pick up the aura of] creatures within 60 feet that aren't constructs or undead. It knows the general direction only.