It will be interesting down the road to see how "exceptions" are made to this core rule. Such as monsters whose flame damage stacks, etc...
Hmm. Not necessarily - p278 seems to imply that you make one saving throw against each damage type for ongoing damage. So if there are multiple ongoing fire damage effects, you make a saving throw against ongoing fire damage. If there are three ongoing fire damage effects and one ongoing acid damage effect, you make a saving throw against fire damage and a saving throw against acid damage.
-Hyp.
Ack .. that would mean different sources of fire ongoing that also have other conditions associated with each will be a rules mess ..
Ack .. that would mean different sources of fire ongoing that also have other conditions associated with each will be a rules mess ..
Does that mean you could potentially create a super combo wherein an Orb Wizard does something like cast a spell that causes 5 ongoing fire damage, save ends, while another character uses a power that causes 15 ongoing fire damage, resulting in the character taking 15 ongoing fire damage until they make a save while taking a massive penalty to that save from the Orb Wizard?
Does that mean you could potentially create a super combo wherein an Orb Wizard does something like cast a spell that causes 5 ongoing fire damage, save ends, while another character uses a power that causes 15 ongoing fire damage, resulting in the character taking 15 ongoing fire damage until they make a save while taking a massive penalty to that save from the Orb Wizard?