helium3
First Post
You're going to find that in 4E there are lots of situations that aren't covered explicitly in the rules. This is an example of that, as far as I can tell. So ultimately, the two questions you have to answer are "does the interpretation of the rules I want fit with the sort of game my group wants to play?" and "what fits best with what seems to be the intent of the rules?"
I can't really answer the first, but with the second I can at least give you an idea. It's an extra d6+con damage, which doesn't seem like much compared to 3E but is apparently rather a lot in 4E. Note that an extra d6 is what you get with eyebite when you get to 21st level. Or, it'd be the equivalent of a fighter getting a melee basic attack with a short sword every single round. So, in the context of 4E it's a pretty big deal.
So, I'd likely allow it but would make it a free action (assume it happens as part of the standard action of the at-will power) and require more damage. Like whatever the average nth level creature does. None of this piddly, "I inflict one point of damage and get an extra d6+Con out of it." That smacks too much of just gaming the system.
Even from a role-play perspective it'd be lame. Your emo raven queen worshipping warlock "cuts" himself to get a boost in damage done with hellish rebuke, but all he's really doing is pricking himself with a needle? Very, very lame.
As for why the amount needed keeps going up? Well, you sorta get used to it after a while and need to inflict more pain to get the same amount of juice.
I can't really answer the first, but with the second I can at least give you an idea. It's an extra d6+con damage, which doesn't seem like much compared to 3E but is apparently rather a lot in 4E. Note that an extra d6 is what you get with eyebite when you get to 21st level. Or, it'd be the equivalent of a fighter getting a melee basic attack with a short sword every single round. So, in the context of 4E it's a pretty big deal.
So, I'd likely allow it but would make it a free action (assume it happens as part of the standard action of the at-will power) and require more damage. Like whatever the average nth level creature does. None of this piddly, "I inflict one point of damage and get an extra d6+Con out of it." That smacks too much of just gaming the system.
Even from a role-play perspective it'd be lame. Your emo raven queen worshipping warlock "cuts" himself to get a boost in damage done with hellish rebuke, but all he's really doing is pricking himself with a needle? Very, very lame.
As for why the amount needed keeps going up? Well, you sorta get used to it after a while and need to inflict more pain to get the same amount of juice.