Art Waring
nevermind...
The astounding amount of forever GM's might disagree with you. GM retention is a problem, I won't pretend to have any solutions for it.the number of DMs is not really a hard cap though, people can choose the be DMs, just like they can choose to play a TTRPG in the first place
That second number is probably drastically increased by D&D (and by extension the number of DMs as well)
The number of GM's that say they can't run non-dnd games due to pressure from players runs contrary to this.it’s not so much about what existing DMs do, it is about onboarding new players and DMs
This reasoning ignores the reality of the situation, that most people aren't aware of the rest of the industry at all. Dnd looms over and beyond the entire industry, there is no easier way you can explain other rpg's to someone who knows nothing about the hobby as "its like dnd." And most never look beyond wotc to see what else is out there.I think you are confusing cause and effect, if the other games could attract much more players, D&D would not be as dominant. As it stands, it is D&D players branching out more than new players being attracted to most other games
If people don't know you exist, how can you attract players?