Gratien casts his spell and two prisms of colored light fly from his hand to the ghouls, one in front of him and one between him, Lizt and Hank, and the bulk of the group. Both ghouls collapse.
Alois catches one ghoul on his polearm and skewers it as it falls. Lizt manages to get a strike on the creature before Alois tosses it up against the wall where it falls to the ground twitching well away from the group. Damage done to its belly reveals the coil of a monstrous snake within the body of the ghoul. The second ghoul is too far away for Alois to catch with his maneuver.
Hank casts his spell and can feel it getting away from him. Burning a little of the universe's good will to him turns the struggle to control the magic in Hank's favor and a badger begins to form.
Franko isn't so lucky and his spell fails.
Tender rushes forward swinging at the ghoul as it topples from the altar... And promptly steps on something slick. With a clang Tender lands flat on his back, his arm flails and somehow he manages to stab himself.
Boral and Kurl cast spells but both fail.
The ghouls, and the monstrous snakes within them, are out by Gratien's spells for several long moments and helpless.
[sblock=OOC]Note: There are no attacks of opportunity but if you move out of melee combat your enemy gets a free attack on you. Therefore, it is better for Gratien to stay put and cast his spell than to step away and cast, which gives the ghoul a free attack. I'll assume he stays put and casts.
Color Spray
-saves (DC 20) [roll0], [roll1] & [roll2], [roll3]
-duration [roll4] & [roll5]
Fumble! (Tender) [roll6]
Ghoul 1: AC 8, hp 3/10 unconscious/blind/prone (+2 to hit)
Ghoul 2: AC 8, hp 12/13 unconscious and blind and prone (+2 to hit)
Homer 1/8 hp
Hank 2/5 hp
Gratien 1/6 hp
Franko (Lost: Magic Missile)
Boral (Lost: Enlarge)
Kurl (Disapproval: nat 1-2)
Tender 9/13 hp
[/sblock]