Longsword (or bastard sword) and Fist - since youre picking up psywar levels I think this combination could really work. The sword is your primary weapon, wield it 2-h for standard action attacks (AoO, charges, etc). When you want to bust a cap, shift the sword to 1 hand and start going crazy with the fist. Even if youre only delivering 1d4 points of damage, you can get the damage up there with psywar powers that imbue your fist, feats that pump unarmed damage, etc etc. Plus, woe to the opponent who thinks youre done when your sword gets disarmed or sundered...