Nareau
Explorer
I understand that DR doesn't apply to damage done by spells.
What are your thoughts about this? I can kinda understand the magic-theory of it: Blade Barrier isn't acutally creating normal, physical knives that cut into you, it's creating a magical effect that simulates knives cutting you. But what about when a druid casts Transmute Rock to Mud to cause the ceiling to collapse on his enemies? It seems to me that it's not the spell that's doing the damage, but rather the mass of falling mud. Shouldn't a creature that's resistant non-magical weapons be resistant to a bunch of non-magical mud that falls on its head?
I'm considering proposing a house-rule to change this. Basically, any spell that does "physical damage"--Blade Barrier, Transmute Rock to Mud, Insect Plague, etc. could be resisted by DR, but not by SR. I'm thinking this would make life tougher for the PC's, since they tend to have a lot less DR than the monsters they face. It would give them a better chance to hurt certain high SR monsters, though.
Are there other problematic effects I'm overlooking? I certainly wouldn't just *impose* this kind of rule...I'd make sure my players were in agreement with me first. But I figured I'd for input here before even suggesting it to my group.
Spider
What are your thoughts about this? I can kinda understand the magic-theory of it: Blade Barrier isn't acutally creating normal, physical knives that cut into you, it's creating a magical effect that simulates knives cutting you. But what about when a druid casts Transmute Rock to Mud to cause the ceiling to collapse on his enemies? It seems to me that it's not the spell that's doing the damage, but rather the mass of falling mud. Shouldn't a creature that's resistant non-magical weapons be resistant to a bunch of non-magical mud that falls on its head?
I'm considering proposing a house-rule to change this. Basically, any spell that does "physical damage"--Blade Barrier, Transmute Rock to Mud, Insect Plague, etc. could be resisted by DR, but not by SR. I'm thinking this would make life tougher for the PC's, since they tend to have a lot less DR than the monsters they face. It would give them a better chance to hurt certain high SR monsters, though.
Are there other problematic effects I'm overlooking? I certainly wouldn't just *impose* this kind of rule...I'd make sure my players were in agreement with me first. But I figured I'd for input here before even suggesting it to my group.
Spider