This is an issue of fact – not really something to "agree" or "disagree" on. There was an update posted on May 31. Before that, there were a couple of updates posted around Christmas, with the second Backer Packet and the associated survey.
For a Kickstarter involving multiple millions of dollars, the updates have been exceptionally sparse and frankly
unnecessarily limited.
You can say "Um ackshully" the few updates they have made, but they have been low-grade. Unusually so. If you think this is a typical-quality for updates on a TTRPG KS/Backerkit deal involving millions, well, I can't agree. This is least updates and worst-quality updates I've ever seen for a big money TTRPG KS/Backerkit with a product in progress that I've backed. I'm sure there are worse examples, but I also suspect they're from bad companies or inept/inexperienced people rather than a well-established and supposedly very competent company who have done this stuff before many times (and I don't usually back people/projects like that).
They also said from the start that most of the day-to-day updates would be on the Patreon – the expression used was that the Patreons get to see how the sausage is made, while backers get to see relatively polished milestones.
They did say that, and I think that's why people are pissed off, because for a lot of people, they didn't actually fulfil that promise in the way a lot of people understood it!
People expected the Backerkit backers to get regular meaningful updates with a decent amount of material. I can't speak for everyone, but for me that would mean that once there was something to look at, I'd expect a download with a decent view on what was going on every 3-4 months, say. That's nowhere near the rate or breadth of material Patrons of the Patreon get, but that'd be okay.
That didn't happen.
And to be clear, because I now have access to the Patreon, I can see it's actually worse than I thought. Patrons were getting big updates with large amounts of close-to-finished material at times when Backerkit backers were getting next-to-nothing, and frankly, there was absolutely
zero difference re: polish in what was sent to Backerkit backers.
And to be clear for anyone who doesn't know, there were precisely two (2) updates with anything to look at/download over the last 19 months.
1) 30th August 2024 - This had only five (5) classes and only covered level 1.
2) 20th December 2024 - This had all nine (9) classes but still only covered up to level 3.
That's it. No material updates this year at all. That's why people are irked.
If you don't get that, fine, but don't pretend that different people having different standards means the other people are unreasonable and you're Captain Sanity, please, it's lame.
And again, I don't think it's even "Wow I'm mad with MCDM!" thing, because honestly, I don't feel it (I wouldn't have signed up for their Patreon, even briefly, if I was). They haven't ruined or broken anything. The game looks solid even if the setting is, imho, a swing and a miss. There's no scam or trickery. I'm just deeply unimpressed. It's just a classic case of a company technically fulfilling the requirements, but doing so in a way that just doesn't impress you.
And I think it's perfectly reasonable to not see any value in KSing anything with them again. It's not like it's a sacred duty, is it? Some people act like it is, but it definitely isn't, especially not for a company making millions. KSing something is essentially doing the KSee a favour, and if they don't really need the money to make the product (they clearly didn't here), and also don't seem to be very interested in the Backers, well, that's cool but why would I KS something with them again? Can you explain?
EDIT - the only reason I can think of is maybe it'd be cheaper than buying the product post-release? But I guess we'll find out when we see pricing post-release.