Dromus (One) OOC Thread


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Okay, my current system is not working here. It's taken almost a week for this round alone. I doubt that's normal, but am I wrong?

If not, this is what I propose to do:

We will go through the round in initiative order.

Everyone has one full day to post their actions, and you can of course ask me any relevant questions out-of-turn.

If more than a day passes and no actions are forthcoming, I will either skip your turn or do it for you, depending on how lazy I feel. :)

If you would like to post before your turn, go ahead, but only if it's an action that you will only change if something really bizarre happens.
 


Sounds ok to me. Combat in PbPs can be very slow sometimes. One thing you might also consider is rolling initiatives for everyone and list them in the initial DM post before fights. There's really no need for a full round of posts from all of the players just to ask them to roll initiatives.
 


Did you forgot to add an updated version of the map, Kelleris, or are you planning to do it later? I'd like to see it before posting my action for the next round.
 


Do those Tanglefoots stack? I.e. am I at -4 to attacks, -8 to Dex, and quarter movement? Does attacking the goo remove those penalties as well or is that just to be able to move again if you got stuck?

The activation round counts towards the Surge duration, right? If so, this is the last round that it will be active for me. And I believe last round was the end of Kestral's.
 

You know, I've been wondering that myself after I used it. I'll say yes, the penalties stack, but 30 points of damage or two DC 17 Strength checks will negate them.
 


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