drothgery's Victorian Eberron game - OOC

Doc is ready for examination. I've documented everything in the sheet in various places.

The main things needed for permission:
- The updraft Cleric 1 spell from the Spell Compendium/Comp. Divine (I think). Lifts caster in the air then back down again w' 5 ft. of lateral movement in a round.
- The eternal wand (lesser orb of electricity)
- A mastework tool for Use Magic Device (using the masterwork tool option)

On a related question: spiritual weapon normally uses Wisdom for its bonus; is that going to be Intelligence for archivists?
 

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stonegod said:
Doc is ready for examination. I've documented everything in the sheet in various places.

The only thing I noticed at first glance was that you missed the spot/listen->notice and hide/move silentley->stealth consolidation. I figured that since there's a huge stack of house rules anyway for this game, I'm going to add one that gets rid of the double rolling whenever anyone tries to be sneaky.

Note to everyone else - I really like stonegod's character sheet format; if the rest of you could use it, it would make things easier for me.
 

drothgery said:
The only thing I noticed at first glance was that you missed the spot/listen->notice and hide/move silently->stealth consolidation. I figured that since there's a huge stack of house rules anyway for this game, I'm going to add one that gets rid of the double rolling whenever anyone tries to be sneaky.
Fixed.
 

Hmmm....I thought the stat bonuses were in addition to the normal ones every four levels. I guess I assumed you were doing it that way because of the lack of magic items. So we end up with a total of a +6 to three diffent stats (instead of the normal +5 divided among the scores as we choose on top of the magic item bonuses, which should include by level 20, at least two +6s, one +4, as well as a possible books bonuses). I'll update my character sheet sometime on Saturday.
 

Solarious and nonamazing haven't posted your characters yet; I'd like to start the game next week if I can, and I need all the character sheets first.

EvolutionKB says he's going to update his sheet later today, so I'll check back later on that.

stonegod -> it looks like your skills are accurate, but the top line of each section in the advancement section is wrong; it looks like you're actually using the 6 + int skill points archivists get in this game, but the summary line isn't reflecting it. Bullets are 2gp/10 (or 1gp/5), not 2gp each. Otherwise, we're good

einan -> as per the last few posts, the stat bonuses at every 3rd level replace the standard stat bonuses at every 4th level, they don't add to them.
 


drothgery said:
stonegod -> it looks like your skills are accurate, but the top line of each section in the advancement section is wrong; it looks like you're actually using the 6 + int skill points archivists get in this game, but the summary line isn't reflecting it. Bullets are 2gp/10 (or 1gp/5), not 2gp each. Otherwise, we're good
Fixed. I actually paid 2gp/10 for the bullets. As for the skills, I actually realized I missed 1 skill point @ 3rd level since you apply your ability change then and not at 4th (and Doc raised Int). I put in Decipher Script.
 

drothgery said:
Note to everyone else - I really like stonegod's character sheet format; if the rest of you could use it, it would make things easier for me.
I'm putting my template here. Just quote and paste.
[sblock=Character Sheet]You can remove parts that are default (i.e., if you have no DR, remove that section).

Character Name (w/ chosen color)
Gender race class level
AL Size type (subtype)
Init +n; Senses vision-type n ft.; Notice +n
Languages Common, Other Languages
AP n
---------------------------------------------------------------------------------------
AC n, touch n, flat-footed n; Abilities that change AC; +n armor, +n natural, +n Dex
hp n (n HD); DR n/type
Immune immunities
Resist resistances
Fort +n, Ref +n, Will +n; other modifications (e.g., divine grace)
Weaknesses weaknesses
---------------------------------------------------------------------------------------
Speed n ft.
Melee weapon +n (ndn+n/n-n) or
Ranged weapon +n (ndn+n/n-n)
Atk Options attack options like Power Attack, sneak attack, etc.
Special Actions special combat actions like turn undead
Base Atk +n; Grp +n
Combat Gear gear usable in combat (potions, etc.)
Cleric Spells Prepared (CL nth, +n ranged touch, +n melee touch):
  • nth—spellD (Save DC n)
D: Domain spell. Domains: domain, domain
Wizard Spells Prepared (CL nth, +n ranged touch, +n melee touch):
  • nth—spell (Save DC n)
Bard/Sorcerer/etc. Spells Known (CL nth, +n ranged touch, +n melee touch):
  • nth (n/day)—spell (Save DC n)
Psion Powers Known (ML nth, npp):
  • nth—power (Save DC n)
Invocations Known (CL nth, +n ranged touch, +n melee touch):
  • Least—eldritch blast (nd6)
Spell-like Abilities (CL nth, +n ranged touch, +n melee touch):
  • n/day—spell (Save DC n)
---------------------------------------------------------------------------------------
Abilities Str n, Dex n, Con n, Int n Wis n, Cha n
SQ special qualities (not usable in combat)
Feats Feats
Skills Skill +n
Possessions combat gear plus other stuff; n gp; n lbs
Spellbook 0—all PHB; 1st—spell name
Prayerbook 0—all PHB; 1st—spell name
----------------------------------------------------------------------------------------
Name of Special Ability/Quality/Etc. (Ex/Su/Sp): Description of special ability.
Name of Other Special Ability/Quality/Etc. (Ex/Su/Sp): Description of other special ability.

Appearance

Background

Primary Role/Distinguishing Abilities

Quirks

[sblock=Advancement]L1->Class n HP: n (1dn+n) SP: +n (nx4+mx4)
Skill +ncc, Skill +n
Abilities: Str n (npts), Dex n (n pts), Con n (npts), Int n (npts), Wis n (npts), Cha n (npts)
Feats: Feats
Other: Other abilities[/sblock][/sblock]
 

Done. Sorry it took so long.

I'll add personality/history later, but rest assured, I have something already planned out well in advance. It won't be thrown together right as I type... although admittedly, some of my better works have come out that way. :uhoh:
 

Solarious said:
Done. Sorry it took so long.

I'll add personality/history later, but rest assured, I have something already planned out well in advance. It won't be thrown together right as I type... although admittedly, some of my better works have come out that way. :uhoh:

Looks pretty good at first glance.
 

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