D&D General Drow & Orcs Removed from the Monster Manual

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At least the "garbage" that WotC is putting out was made by real people who got paid to do it, rather than going cheap and effortlessly making stuff with prompts.

Prompt writers are not artists and never will be.

But yeah, these arguments are only cementing my perceptions of a lack of empathy in some corners of our hobby. Glad that's sorted out.
Rational:
But what about free content?
Projects with no budget from people that have no talent for drawing or other graphical arts - and no friends to help?

Emotional:
I'm no artist - and I know it - but the feeling of creating something with words/prompts, finetuning it with variations of numbers and words - it sometimes feels like being a stonemason chiseling a block of marble until you get your picture of a NSC or a scene.
And back to "no budget": Using a "selfmade" picture instead of free stock art is elevating.
 

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Rational:
But what about free content?
Projects with no budget from people that have no talent for drawing or other graphical arts - and no friends to help?

Emotional:
I'm no artist - and I know it - but the feeling of creating something with words/prompts, finetuning it with variations of numbers and words - it sometimes feels like being a stonemason chiseling a block of marble until you get your picture of a NSC or a scene.
And back to "no budget": Using a "selfmade" picture instead of free stock art is elevating.
This is the thing a lot of people don't realise with AI art-- learning to write the correct prompt is really an artform in and of itself IME.

It reminds me of digital photogrpahy. Now everyone with a cell phone (practically) has a good or better digital camera. So all the people who made digital cameras faced losing their jobs. And, of course, film photographers had to adjust when digital photography came out because now you can take 100 pictures and review them for the perfect shot instead of studying and setting up the shot, getting the lighting, etc. before you take a few photos and develop them in your darkroom.
 

Frankly, most of the AI "slop" (as you call it) is superior to the garbage WoTC is putting into the new books. Fortunately, artwork preference is subjective--so you can keep calling it AI slop if you want and I'll keep calling the artwork in the new books garbage. How does that sound? Good? Good.
You honestly believe that AI generated art is superior to the art WotC puts into their D&D books?

Okay. Wow. That's a new one for me. You're right at least that artwork preference is subjective.
 
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You honestly believe that AI generated art is superior to the art WotC puts into their D&D books?

Okay. Wow. That's a new one for me. Your right at least that artwork preference is subjective.
Well, not all AI generated art, of course, but there is a lot of it I like--and I don't like the blurry, flat style of the 2024 art work.

And, I am not the first, others in other threads about the art have said they prefer the look of some AI art to the new art in 2024.

I refer you to the thread on DALL-E 3 (and other AI generators) here: D&D General - DALL·E 3 does amazing D&D art
 

This is the thing a lot of people don't realise with AI art-- learning to write the correct prompt is really an artform in and of itself IME.

Oh wait, you're serious?

Well, the good news. AI art isn't copyrightable. Wanna see the cover of my next project?

1000004616.png
 

Rational:
But what about free content?
Projects with no budget from people that have no talent for drawing or other graphical arts - and no friends to help?
AI is just a tool like any other. If individual, indie creators use AI for their personal projects, I don't care. If done right, it can look pretty good even. But I'm personally not a fan, just like back in the late 2000s and early 2010s when artists clearly just traced over renders from Poser software. It cheapens the effect and lowers the chance that I'd support it.

My main objection is directed towards companies that can, and have, afforded to pay real people to do real art. Or to prompt users who call themselves "artists", or sell their AI outputs for cash. Not a fan.

Using AI as a tool to help create art? That's fine, but the best art doesn't look like it was done with Photoshop or Poser or DALL-E 3. If I can't tell, it's great.
 

This is the thing a lot of people don't realise with AI art-- learning to write the correct prompt is really an artform in and of itself IME.

It reminds me of digital photogrpahy. Now everyone with a cell phone (practically) has a good or better digital camera. So all the people who made digital cameras faced losing their jobs. And, of course, film photographers had to adjust when digital photography came out because now you can take 100 pictures and review them for the perfect shot instead of studying and setting up the shot, getting the lighting, etc. before you take a few photos and develop them in your darkroom.
Really, @Remathilis, laughing at this post??? There is NOTHING in it that is humorous.

Oh wait, you're serious?
Extremely, why wouldn't I be? How much have you used it?

Well, the good news. AI art isn't copyrightable. Wanna see the cover of my next project?
Knock yourself out. Frankly, that one isn't that great IMO and you could probably create better AI art if you really tried.

But, you know, getting a really good piece of AI art takes work, trial and error, etc.

To be clear: for products you have to pay for, I don't think AI art should be used except perhaps as placeholders until the final art is ready and the product can be published.
 

At least the "garbage" that WotC is putting out was made by real people who got paid to do it, rather than going cheap and effortlessly making stuff with prompts.

Prompt writers are not artists and never will be.

But yeah, these arguments are only cementing my perceptions of a lack of empathy in some corners of our hobby. Glad that's sorted out.
Problems aside, AI art is leading to the democratization of art and making it accessible to people without artistic talent or, those who are disabled.

As an aside, I know a lot of folks who currently argue that people using computers to create art are not real artists either when compared to folks physically creating it. I disagree, but technology tends to redefine things in general.

I agree that companies should pay for art by professional artists for professional products.

However, AI art is still art and people who are using prompts to create their vision are creating art to enjoy even if they are not artists. They are using a tool to craft an item that they may otherwise lack the skill to make on their own. It is making it accessible. For an average D&D player, they can use AI to create a representation of their character which is not much different than using a video game character creator.

Now, the LLM's are stealing data left and right and not just from artists. AI's are stripping data from everything without consent and then using it for profit without paying or even giving proper acknowledgment in some cases. My biggest fear is the scanning of open access scientific and medical content and people then using bad data for making life and death decisions.

However, the benefit of AI in creating art making is accessible is a good thing for many people who cannot access it.

AI, in general, is going to destroy a lot of careers or radically alter them and I have serious worries there.
 

To be clear: for products you have to pay for, I don't think AI art should be used except perhaps as placeholders until the final art is ready and the product can be published.
Good, at least we agree on that. My opinion is that AI art, until it can be ethnically sourced, has no place other then proof of concept and amateur hobbiests. It's high concept Lorem ipsum. Once we can figure out a way for AI to properly site (and compensate) it's sources, then we can see about using it for anything else.
 


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