Personally, I find the idea that an elf reincarnated into a dwarf gains no benefit to his HPs from Con rather too lame to stomach. So I find this strong evidence that HPs do change with wildshaping.
Wild Shape said:This ability functions like the polymorph spell
Polymorph said:This spell functions like alter self
Alter Self said:Your class and level, hit points, alignment, base attack bonus, and base save bonuses all remain the same
If you could please find where he said this it would be greatly appreciated. For the record, it was *not* on his boards or the retired WotC board for 3.5 discussion. I went over them with a fine tooth comb. Any never talked about hit points changing or not changing there.Diirk said:I find it interesting that a number of people have said andy collins said hp don't change.. when I very well remember a thread where he said they do. However that was a while ago and I've lost the link.
Actually, this might not be so far-fetched, because the Druid himself has gone evil, and the rest of the party is quite uncomfortable (seeing that our Paladin noticed almost immediately). But I don't think players killing players are the best way to go ;-)Nightfall said:If you feel the druid is getting to powerful, just have an aligment change and slit his throat when no one is looking.![]()
ParagonofVirtue said:Actually, this might not be so far-fetched, because the Druid himself has gone evil, and the rest of the party is quite uncomfortable (seeing that our Paladin noticed almost immediately). But I don't think players killing players are the best way to go ;-)
Associates: While she may adventure with characters of any good or neutral alignment, a paladin will never knowingly
associate with evil characters, nor will she continue an association with someone who consistently offends her moral code. A
paladin may accept only henchmen, followers, or cohorts who are lawful good.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.