My variant.
Dueling Fighting Style reads: You gain a +2 bonus to damage with melee weapons you wield with one hand. You can draw a weapon as part of the action you attack with it.
TWF style is eliminated.
The Two-Weapon Fighting rule reads:
On your turn you can do at most one of the following:
Dual Wielder reads:
between these 3, a TWF has damage approaching a GWF when they have advantage. On low AC targets without advantage, GWF wins.
Finally, the dagger counts as offhand, and can be used with TWF even if your main hand weapon isn't light.
Note that "one hand short sword, off-hand loaded xbow" works without a feat.
You still cannot rage+TWF bonus action attack on your first turn, but Dual Wielder works great with reckless attack (much as it does with GWM).
Level 1, 16 stat
2d6+7 (TWF) = 14
2d6+3 (reroll 1s and 2s) = 11.33
1d8+5 (S+B) = 9.5
Level 2, 16 stat, action surge round
3d6+12 (TWF) = 22.5
4d6+6 (reroll 1s and 2s) = 22.67
2d8+10 (S+B) = 19
Level 5, with feat boost
3d8+15 (TWF) = 28.5
3d10+1d4+12 (PAM, reaction) = 34
2d8+12 (S+B, Stat) = 21
Level 5, with feat(s) boost and advantage
5d8+20 (TWF, Advantage (split)) = 42.5
3d10+1d4+52 (PAM, GWF, GWM, reaction, advantage and -5 to hit +10 to damage) = 73.9
2d8+12 (S+B, Stat) = 21
Level 5, feat boost, Action surge and advantage
9d8+36 (TWF, Advantage (split)) = 76.5
5d10+1d4+78 (GWF, PAM, reaction, GWM, advantage and -5 to hit +10 to damage) = 112.5
4d8+24 (S+B, Stat) = 42
Level 20, flaming weapons, feats boost, 25 strength belt
5d8+10d6+45 (TWF) = 102.5
5d10+1d4+12d6+52 (GWF, PAM, reaction) = 128.5 (+50 with GWM if target has low AC)
4d8+36 (S+B) =54
Level 20, flaming weapons, feats boost, advantage, 25 strength belt
9d8+18d6+81 (TWF, Advantage(split)) = 184.5
5d10+1d4+12d6+102 (GWF, GWM, PAM, reaction) = 178.5
4d8+36 (S+B) =54
Level 20, action surge, flaming weapons, feats boost, advantage, 25 strength belt
17d8+34d6+153 (TWF, Advantage(split)) = 348.5
9d10+1d4+20d6+270 (GWF, GWM, PAM, reaction) = 399.7
8d8+72 (S+B) =108
Dueling Fighting Style reads: You gain a +2 bonus to damage with melee weapons you wield with one hand. You can draw a weapon as part of the action you attack with it.
TWF style is eliminated.
The Two-Weapon Fighting rule reads:
On your turn you can do at most one of the following:
- If you made an attack with a light melee weapon, you can make an attack with a different light weapon you are wielding as a bonus action.
- If you make an attack with a light melee weapon as part of a bonus action, you can make an attack with a different light weapon you are wielding as part of that action.
Dual Wielder reads:
- You can add your attribute bonus to damage when two weapon fighting.
- You can use Two Weapon Fighting even if your weapons are not light
- As part of the attack action, if you hit a creature with a weapon while you have advantage, you can use the lower roll to attack the same target with a weapon you hold in your other hand.
- You gain a +1 bonus to AC when wielding two weapons you are proficient in.
between these 3, a TWF has damage approaching a GWF when they have advantage. On low AC targets without advantage, GWF wins.
Finally, the dagger counts as offhand, and can be used with TWF even if your main hand weapon isn't light.
Note that "one hand short sword, off-hand loaded xbow" works without a feat.
You still cannot rage+TWF bonus action attack on your first turn, but Dual Wielder works great with reckless attack (much as it does with GWM).
Level 1, 16 stat
2d6+7 (TWF) = 14
2d6+3 (reroll 1s and 2s) = 11.33
1d8+5 (S+B) = 9.5
Level 2, 16 stat, action surge round
3d6+12 (TWF) = 22.5
4d6+6 (reroll 1s and 2s) = 22.67
2d8+10 (S+B) = 19
Level 5, with feat boost
3d8+15 (TWF) = 28.5
3d10+1d4+12 (PAM, reaction) = 34
2d8+12 (S+B, Stat) = 21
Level 5, with feat(s) boost and advantage
5d8+20 (TWF, Advantage (split)) = 42.5
3d10+1d4+52 (PAM, GWF, GWM, reaction, advantage and -5 to hit +10 to damage) = 73.9
2d8+12 (S+B, Stat) = 21
Level 5, feat boost, Action surge and advantage
9d8+36 (TWF, Advantage (split)) = 76.5
5d10+1d4+78 (GWF, PAM, reaction, GWM, advantage and -5 to hit +10 to damage) = 112.5
4d8+24 (S+B, Stat) = 42
Level 20, flaming weapons, feats boost, 25 strength belt
5d8+10d6+45 (TWF) = 102.5
5d10+1d4+12d6+52 (GWF, PAM, reaction) = 128.5 (+50 with GWM if target has low AC)
4d8+36 (S+B) =54
Level 20, flaming weapons, feats boost, advantage, 25 strength belt
9d8+18d6+81 (TWF, Advantage(split)) = 184.5
5d10+1d4+12d6+102 (GWF, GWM, PAM, reaction) = 178.5
4d8+36 (S+B) =54
Level 20, action surge, flaming weapons, feats boost, advantage, 25 strength belt
17d8+34d6+153 (TWF, Advantage(split)) = 348.5
9d10+1d4+20d6+270 (GWF, GWM, PAM, reaction) = 399.7
8d8+72 (S+B) =108
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