D&D General #Dungeon23

I am going to give this a shot but I am not going to lock myself into having to do it sequentially. If I get an idea for a room of level 4a on the other side of a pit trap portal (which i haven't put in the dungeon yet) that's what I will do that day.

Now to go find a set of stock arts maps. What has Dyson been up to recently, i wonder.
 

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I think I'm going to use some Ideas from Trophy to help frame things. Theme to help frame sets, and both of those to help frame 'rooms', by which I really just mean linked sets of encounters. Trophy incursions start with a flowchart and each flowchart item could hold however many 'rooms'. It probably helps that I already have a framework laid out for this of course. :)
Yeah, I'm thinking the weekly structure will help for me. For the overland top level, there will be a woods full of spiders, a bandit camp, the ruined temple and a graveyard section, each with their own types of challenges, most of which will have a connection to a lower level of the dungeon, etc. Doing it in weekly bite-sized pieces should make the theming easier for me.
 



Look for his Dyson Delves dungeons, which are basically exactly what this challenge is, size-wise. He's also been doing five-room dungeons lately, which won't exactly match up with this (although five room dungeons are a good thematic model for each of these weeks).
I have Dyson's Delve from 2017-ish. I have not looked recently.

I think I am going to do this with Five Torches Deep.
 






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