Eyes of Nine
Everything's Fine
View attachment 270887
Ready to start! Here's the first hex of my tower. Encounter naming conventions: MonthDateWeekday so
0101Su
0102Mo etc
Further fleshed out concepts:
A titanic tower, with each level sketched per week. Each level is a hex, approximately 200 miles across (10mile squares); and about 10 miles up. Each hex has a different terrain type and predominant climate. Monsters and cultures found are of that climate/terrain. Except in uncommon situations, the inhabitants don’t actually know they are in a “tower” - they find their small 200x200 mile world enough. The tower may split at some points, like a tree with branches. In fact, at higher levels there maybe “branch” levels with surface cultures - who knows?
There will also probably be multiple points of ingress.
And - this is going to be OSR style - ie, no "level-appropriate" encounters. Whatever makes sense is what we'll get...
Ready to start! Here's the first hex of my tower. Encounter naming conventions: MonthDateWeekday so
0101Su
0102Mo etc
Further fleshed out concepts:
A titanic tower, with each level sketched per week. Each level is a hex, approximately 200 miles across (10mile squares); and about 10 miles up. Each hex has a different terrain type and predominant climate. Monsters and cultures found are of that climate/terrain. Except in uncommon situations, the inhabitants don’t actually know they are in a “tower” - they find their small 200x200 mile world enough. The tower may split at some points, like a tree with branches. In fact, at higher levels there maybe “branch” levels with surface cultures - who knows?
There will also probably be multiple points of ingress.
And - this is going to be OSR style - ie, no "level-appropriate" encounters. Whatever makes sense is what we'll get...