I'm changing the dying rules (negative HP = unconscious and dying) to giving the character the staggered condition (this is PC side only, monsters die at 0 for the most part). I'll probably change diehard to remove the staggered condition.
What I'm not sure about is whether to keep the -1 per a round or not. I'm more interested in the change for meta reasons than for simulation (I don't like the players sitting around not involved). I thought about adding in Fort saves every round or falling unconscious but that seems an unnecessary step. I want to keep things as simple as possible.
What are your thoughts, -1 hp per a round or not? Are there feats/abilities/spells I'm missing that would impact this dramatically?
What I'm not sure about is whether to keep the -1 per a round or not. I'm more interested in the change for meta reasons than for simulation (I don't like the players sitting around not involved). I thought about adding in Fort saves every round or falling unconscious but that seems an unnecessary step. I want to keep things as simple as possible.
What are your thoughts, -1 hp per a round or not? Are there feats/abilities/spells I'm missing that would impact this dramatically?