Klaus
First Post
Moonspider:
I agree that the program lacks a lot of functions, but some of the things you want to do can be done.
To create a new race, click on the Create Race button (half-human, half-monster icon with the viking hat). There you can create any race, and that's the only way to create a templated creature. For instance, I had to create a "Human Lich" race for my lich sorceror/blackguard NPC. The downside is that you have to enter the altered stats yourself when creating a race (so a human half-dragon has a +8 Str bonus).
To create a feat, or new equipment, or new spells, or new gods/domains and stuff, click on the House Rules (little house icon) and go from there. But I warn you, some of those functions are very limited/poorly described. I tried creating a feat that allowed the character to add his Int modifier to AC (to mimic a bladesinger, since I can't add PrClasses), but there's no way of adjudicating that, it's not very intuitive.
While flawed, it can do a few things well.
For generating stat blocks, it's perfect, IMHO.
I agree that the program lacks a lot of functions, but some of the things you want to do can be done.
To create a new race, click on the Create Race button (half-human, half-monster icon with the viking hat). There you can create any race, and that's the only way to create a templated creature. For instance, I had to create a "Human Lich" race for my lich sorceror/blackguard NPC. The downside is that you have to enter the altered stats yourself when creating a race (so a human half-dragon has a +8 Str bonus).
To create a feat, or new equipment, or new spells, or new gods/domains and stuff, click on the House Rules (little house icon) and go from there. But I warn you, some of those functions are very limited/poorly described. I tried creating a feat that allowed the character to add his Int modifier to AC (to mimic a bladesinger, since I can't add PrClasses), but there's no way of adjudicating that, it's not very intuitive.
While flawed, it can do a few things well.
For generating stat blocks, it's perfect, IMHO.