D&D 4E Early Days of 4e will be a Gearhead's Paradise

howandwhy99 said:
BTW, why would any publisher's "OFFICIAL(tm)" version of a class have any effect on an individual home game played outside those offices? Aren't we all "official?


Exactly, and there is no reason why both types cant be played in the same campaign if there is interest to do so.

"The druids from the southland work this way, but the ones from the north work like the description in the PHB II."
 

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I've seen a bit of chatter on these boards and elsewhere about the 'core' classes that will be exclused from the 4e PHB and the concepts that might be excluded as a result.

There are only 4 core classes and they are all still in 4e, Cleric, Fighter, Magic user, and Thief, which could all only be human, you could also play a Dwarf or an Elf as a racial class instead.

;)
 

nothing to see here said:
I've seen a bit of chatter on these boards and elsewhere about the 'core' classes that will be exclused from the 4e PHB and the concepts that might be excluded as a result.

And, I'm actually rather excited about it.
I can't help but think this is a poor rationalization.

If there's a bard in the PHB, I don't see how that stops tinkerers from making their own bard. In fact, it'd probably help them, because they could get inspiration from things they like, while coming up with completely new stuff to fill in the areas they didn't like.

So I guess I just don't see the premise to the thread. It just seems like odd spin to me.
 

Andur said:
There are only 4 core classes and they are all still in 4e, Cleric, Fighter, Magic user, and Thief, which could all only be human, you could also play a Dwarf or an Elf as a racial class instead.

;)

Nonsense. There are only three core classes (Fighting-Man, Cleric and Magic-User). Thieves weren't introduced until Supplement I. Also you forgot the option to play a Hobbit racial class.

Carl
 


Bishmon said:
I can't help but think this is a poor rationalization.

If there's a bard in the PHB, I don't see how that stops tinkerers from making their own bard. In fact, it'd probably help them, because they could get inspiration from things they like, while coming up with completely new stuff to fill in the areas they didn't like.

So I guess I just don't see the premise to the thread. It just seems like odd spin to me.
Well, I expect to see a lot of revisions to the core classes as well... Just not until a little later.

EDIT: But I can guarantee you that there will be additional powers for all classes within the first few days.
 

nothing to see here said:
That's always a risk when you invent new material for a home game. In the case of the druids, barbarians etc, it's certain we will see "official" content at some point. And I'm sure in some more RAW-minded groups the concern you state will be a problem. I just happen to think that these same groups are missing out on a big part of the fun.

Maybe I'm just fortuante to have played with people who actually enjoy playing in the sandbox. Should an "official" version of a class come out, we'll just do what we did for the "swashbuckler" in 3e -- allow a straight up level-for-level conversion -- or keep on playing with the home-school-rules.

Don't misunderstand me, I think that's great. That's what I would do. But I can understand why some would feel reservations, that's all.

Me, I liked having lots of base classes in 3.5. Sure some were ugly or downright broken, but there's also some great stuff (Bo9S and the Beguiler are some of my favorites). Were I to create my own version of the druid, liked it enough, thought it worked well, etc. I'd still keep it alongside the official one.
 

I think the fact that even with only the spattering of crunch we have so far, that players are already making things shows that when 4e comes out. There is going to be a literal flood of new stuff.

I too lend this too, the new open, and uniform way they are handling 4e.

Also... Hmm, there will probably be a while not a flood, certainly a torrent of stuff being made when the KoTS is released prior to 4e.
 

I know i'm already working on my own unique "Sand castles" such as barbarian and converting the 3.5 phb to 4e even though they say it can't be done... :) I'm just taking the "flavor of things" and dashing in what we know of real mechanics. You know, something in my spare time.

But then, I could probably be called the tim taylor of D&D mechanics. If it ain't broke, it can be better...
 

Cactot said:
Am I the only person who thought "gear" in the steroid sense? I had a really funny mental image of Ronnie Coleman and Jay Cutler sitting around a table and playing dungeons and dragons.
jamfor.jpg


Jay: I cast magic missle!
Ronnie: I rip off his arm and kill the rest of them with it.
DM: the RAW dont allow that Ronnie, what else would you like to do
Ronnie: I SAID I RIP HIS ARM AND BEAT THEM WITH IT!
DM: b...b...but Ronnie, you cant...
Ronnie: would you like me to PROVE its possible?
DM: eh... erm... oh my... Ronnie RIPS the arm off and slays everyone within eyesight with the bloody stump
Ronnie: thats more like it
The sick thing is that almost all men and humanoids in modern fantasy illustrations look like that. I hope that 4e art does something to remedy that ~~.
 

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