[Eberron] The Forgotten Forge

OOC: As Gannon's suggestion is extremely appropriate, I'm running with it...

Rawhide: You just don't feel up to shifting/raging.

OOC for Ashy: IIRC, Rawhide raged in the fight against the warforged the second time into the complex, and, as the party's not rested since before then, he still needs to rest.

Plonk: You awaken from your rat-induced stupor, feeling weak, but very much alive.

Everyone: The "night" passes uneventfully, and you all heal 1 hp.

Conditions
Flawed 5/7 hp — OOC: Did you spend anytime repairing yourself?
Gannon 2/9 hp
Plonk 1/7 hp
Rawhide 4/13 hp
 

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"Thank you Gannon," says Plonk, realising this is almost the second time he's died. He casts a spell to help Flawed heal (sorry don't have the book with me now). "Yes, there must be another way... but I'm stumped!"
 

Kajamba Lion said:
Flawed 5/7 hp — OOC: Did you spend anytime repairing yourself?
(Nope, Flawed does not have the appropriate tools, unless it can find something to improvise.)

"Thank you, Plonk. These creatures always seem to go for my leg."
Flawed checks the seal and the book again, comparing them for any differences, as well as looking for possible hidden parts.
 

Gannon heals Rawhide, Plonk and himself before he starts examining the entire building while Flawed tries to work something out with the book.

OOC: Gannon converts his two 1st-level spells into cure light wounds spells to heal Rawhide and Plonk (with one spell each). He then converts his three 0-level spells into cure minor wounds spells and heals himself.
 

"Hey!! Danks, Boss!", Rawhide says, looking at his recently healed wounds. "I wonder where dem rats went...", he says offhandedly, looking around...
 

OOC: Cure light wounds on Rawhide heals 9 hp, on Plonk, 5 hp. Gannon regains 3 hp; Flawed, 2 hp.

Flawed: [Search check, Spot check] The doors are sturdy — Rawhide's mace did little to no damage — and the book tells you nothing new.

Gannon: [Search check, Spot check] The exterior walls of the building seem to be in good shape, and there are no other doors that you can see. That said, you do notice a good sized pile of rubble — tiles and the like, not all of it recent — off to one side. They look like they've fallen off the roof, which has a gentle slope.

Conditions
Flawed 7/7 hp
Gannon 5/9 hp
Plonk 6/7 hp
Rawhide 13/13 hp
 


Gannon: [Climb check, roll of 10 on d20, +1 Str, -2 chain shirt, total 9] You start to climb the wall, but slip back down to the ground before you're five feet up — it's not going to be a hard climb (only 20 ft.), but it will take a bit of luck as long as you have your armor on. Trying again, you manage to climb up just under half-way [Climb check, roll of 14 on d20, +1 Str, -2 chain shirt, total 13], but fall back down to the ground [Climb check, roll of 5 on d20, +1 Str, -2 chain shirt, total 4; 3 hp non-lethal damage].

[sblock]OOC: As you might gather, the climb DC here is 10. It's an easy climb, but Gannon can't take 10 on it without taking off his armor or using a rope. I'm making Climb checks for each increment without the rope, but if y'all add a rope, it'll be one Climb check. I had Gannon try again to hopefully move things along, but I don't want to push it and run the risk of him taking more non-lethal damage than he has now. I'd imagine he'd start looking for a rope or something.[/sblock]
 


Rawhide stands, snickering, as he sees Gannon, in armor, trying to scale the roof. After Gannon picks himself up the second time, the shifter asks from around a grin. "Uhhh, boss? Yous wants mes to try?"

OOC: Climb +8
 

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