As Bilkar's magic starts to take form the old wizard waves a hand nonchalantly and the gnome's spell is countered instantly. Bilkar can only stand fuming at the development before him.
Ignoring the intense magic linking him with Rilla he reaches for the pack and pulls it hard from the male drow's hand. As he reaches for the case Zuleyka strikes out. The arcane ward gives way finally and the rapier draws blood from the outstretched arm of the wizard.
A shocked look crosses the wizard's old face and then just as before there is a *thump* as the air around where the wizard once stood fills that area once more. The twinkling colors of magic cascades to the ground, and the group is alone once more.
Going back to back as they look around (not because they are a well oiled machine), the group watches and waits for the wizard to return. During this time the glow around Zuleyka winks out, and her Dancing Lights cantrip along with it. Rilla and Bilkar continue to glow dimly, and Ssz'irac is freed from the spell which kept him paralyzed.
The wizard doesn't return. Instead twelve town guard surround the group and the fountain leveling halberds at them all.
"HALT! By order of the Magistrate you are all under arrest!" the captain yells. "Lay down your arms and magical implements, NOW!"
Ignoring the intense magic linking him with Rilla he reaches for the pack and pulls it hard from the male drow's hand. As he reaches for the case Zuleyka strikes out. The arcane ward gives way finally and the rapier draws blood from the outstretched arm of the wizard.
A shocked look crosses the wizard's old face and then just as before there is a *thump* as the air around where the wizard once stood fills that area once more. The twinkling colors of magic cascades to the ground, and the group is alone once more.
Going back to back as they look around (not because they are a well oiled machine), the group watches and waits for the wizard to return. During this time the glow around Zuleyka winks out, and her Dancing Lights cantrip along with it. Rilla and Bilkar continue to glow dimly, and Ssz'irac is freed from the spell which kept him paralyzed.
The wizard doesn't return. Instead twelve town guard surround the group and the fountain leveling halberds at them all.

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