A burst of magical energy comes from Buddy and bathes the area in the blue glow of Mystra's blessing. The goblins shut their eyes and tense up as they think they are about to be incinerated. But nothing happens to them and they start to grin. Halruhk and Fareon feel the magic enhancing their combat senses and prowess.
Hearing Buddy behind him as well as chuckling goblins, Wilhelm turns around and takes a few steps westward. A group of goblins is coming up towards his fellow companion, and instinctively the young warlock starts casting again.
A spectral skeletal hand appears in front of the first goblin, reaching for its neck. As it touches the creature, its skin pales as life appears to drain from the goblin.
Casting Chill touch on goblin 6: [roll0] for [roll1] necrotic damage, and target can't regain hitpoints until my next turn.
"No Darian, I... Ow..." Searinox sighed as he ran after Darian. Seeing the goblins Evade Darian's Attacks Searinox decides to see if he is More lucky then the goblins.
As it seemed, he was. And as the Goblin hit the Ground he continued his momentum till he flanked the last one
Fareon twirled his curved blade, and at the same time pivoted his body in a complete circle. His weapon cleaved right through the hapless goblin and the creature fell before it even knew it was dead. Fareon used his momentum to complete is spin giving the other goblin a nast gash across its chest.
With an evil grin at the goblin that just hit him without apparent effect, Wilhelm starts casting another spell while moving away from Buddy.
Tendrils of dark energy appear all around the warlock; their very appearance seeming to leech away the light in the direct vicinity. The tendrils reach out and start battering the goblin, and the one behind it, the places where it hits burning as if the flesh itself starts dying.
Moving so that Buddy will not be hit, hopefully avoiding being hit by an opportunity attack. Casting Arms Of Hadar; if I'm not mistaken casting a spell in melee does not provoke an opportunity attack (but movement does)?
Both goblins (they are within 10' of Wilhelm) need to make a Strength saving throw (DC13) or take [roll0] necrotic damage and they cannot take reactions until their next turn. If they succeed the saving throw, they take half damage but take no other effect.
Wilhelm moves away from the young wizard? Rogue? Cleric? And draws upon the power of his patron.
Tendrils of complete blackness lash out from a dozen points on the warlocks body as he braces himself. Two engulf one goblin and pull him apart, while another squeezes a goblin till his yellow face turns purple. Two tendrils strike towards Buddy, and Wilhelm has to move his shoulders back and forth to help keep them at bay.
In his mind he feels their hunger for life, any and all life. He struggles to pull the tendril back as they get mere inches from the chubby boy's face. Sweat is beading on the warlock's brow as the spell ends as quickly as it formed. He knows next time he will have to be careful, he may not be able to stop them a second time.
Centered is self, but you have four points on your square so I used the best spot to avoid Buddy (this time). But he was on the edge of it. The Shadow King will remember! LOL
On the westside of the pumpkin patch the outclassed goblins fall in short order. But on the eastside Darian and Searinox our having trouble verses a very slippery goblin. It swings wildly at Darian before disengaging and running around the building.