Absalom Station/Master of Stars
Round 0
“We didn’t come down to hurt anything,” Ashlyn assured the children.
“And we know no one is supposed to be down here. That’s why we were sent. What are you doing down here?” she chided gently.
“What is this friend you speak of?” Ashlyn asked. She hoped it wasn’t dangerous, for the sake of the kids. She glanced toward the other room and then back to the kids.
“Why don’t we go talk just outside of here,” she told them. It would be best to get them clear of here if a fight did break out.
Ashlyn moved to usher the kids into the corridor outside the room.
Diplomacy: 1D20+6 = [1]+6 = 7
Perception: 1D20+8 = [11]+8 = 19
Sense Motive: 1D20+8 = [11]+8 = 19
Sense Motive: 1D20+8 = [11]+8 = 19
[sblock=Actions and Rolls]
Move:.
Standard:
Full:
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[sblock=Ministats]
Stamina: 7/7 HP: 10/10 Resolve: 5/5
EAC: 12 KAC: 13 CMD: 21
Fort: 0 Ref: 0 Will: 6
Healing Channel: 1 Resolve point: Self: Move; Touch: Action; All w/in 30’: Full
Healing Touch (1/d): 10m, 5 hp/L
Spells
0 (DC 14): Detect Magic, Fatigue, Stabilize, Telekinetic Projectile
1 (2/3 DC 15): Mind Thrust, Mystic Cure, Lesser Remove Condition
Conditions: -2 ranged attacks and skill checks for 1 hour
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