Ruin Explorer
Legend
One huge difference being that the Satanic Panic influence that drove a lot of 2e design (and led to a lot of "it's pandering to the 'moral majority'" reactions) wasn't really an issue with the 3e-4e transition.
Was it really a lot, though? I feel like this something I've heard people who played 1E in the US say, but I was in the UK, where the Satanic Panic wasn't really "a thing" (outside of a few poorly-regarded tabloids and the like), and none of the many 1E grognards I played with believed this. The had a lot of mean things to say about 2E, but literally the only "oh that's because of the Satanic Panic" thing any of them ever pointed out was the re-naming of the Demons/Devils/Daemons. Which with respect were dumb names anyway, because those aren't even different things! That's like having classes called Fighter, Warrior, and Soldier!


What other stuff was there? I mean, 2E definitely has a massively more upbeat and less goth-y/metal-y tone than 1E, but was that "Satanic Panic", or was that because they wanted a broader appeal and/or D&D had changed?
Getting rid of roll-under was one of the worst design decisions they've made - and given some of what's been done over the editions, that's saying something.![]()
Yeaaaah no. I don't think that's a point many people will agree with you on, and it's possible to scientifically demonstrate that people can work out whether they succeeded on more easily, and do the math associated with roll-over stuff significantly faster than roll-under stuff.