Thurbane
First Post
Sure, I can understand that not everyone would enjoy this. I still think I'm hardly in the vast minority though - I think you find most DMs who don't use a published camapign setting feel the same way I do.Kamikaze Midget said:I hope you'll forgive the rest of us (probably the majority of people) who don't enjoy spending hours building a world that will never have a use beyond self-amusement.
It works for you, and that's good, but it cannot work for the majority of people, I believe, so something else needs to be there to meet that need. 3e helps more things be there.
In fact, I'm curious now - I might just create a poll too see.

Perhaps I did misunderstand - but now that you've clarified your point for me, I still diagree.You misunderstand. It's not that 1e or 2e were poor. They were just poorer at delivering what most people wanted to do with the game. It's not that legos are bad, it's just that when people want action figures, they're a pretty lame substitute.

I personally think the Lego/action figure example is just about as flawed as it can get. If I was to create an analaogy similar to Lego/action figures, I would call 3.X the "AD&D for Dummies" book, but that would just be unfair... Basically, it's like trying to say that Hip Hop is inherently better than Metal - there is no right or wrong, just personal taste.
I played 1E/2E for a good 15 years or more before I got into 3.X, and honestly, now having played them all, I can say I still don't feel that 1E/2E were lacking anything significant that 3.X mysteriously delivers. Again, not a scientific fact, just personal preference.
I can respect that some people prefer 3.X, heck, that's what I'm using these days myself, so it's not like I hate it or anything. But I just hate seeing older editions being bashed (not saying that's what you are doing KM, just in general).
That's cool, different strokes for different folks. Like I said, I find detailing my campaign world in my downtime very enjoyable and rewarding - I choose to do it freely, rather than feel forced to. I always leave enough time aside to fully prepare for the game at hand, though...Hussar said:I would say that the plethora of campaign settings out there and the enduring popularity of some of them points to a fairly large number of gamers who don't want to detail out a setting.
I used to spend hours detailing things only to realize after game night that I wasted that time that could have been better spent making the parts that did get played better. So, now I am far closer to the 15 minute campaign side of things. If I don't think it will get air time, I don't bother with it.
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