parinho7
First Post
We play a campaign where all player take turns on dming, This time it's my turn and I want to make an encounter that will push the players to their limits. The problem is we all have equipment that is above the recommended for our levels and also some others like to experiment and gave us some custom items and abilities that make this more complicated.
The party is:
Sorcerer(5)/MotAO(2)
Barbarian(1)/Fighter(5)/FB(1)
Duskblade(8)
Hexblade(8)
-The Barbarian has a +2 spiked chain and a +3 breastplate and also the complete set of x of Valor items from Complete Champion.
-The Duskblade has a drake helm with wraithstrike on it and a +2 whirlwind weapon. He also has an item that gives him a rage-like ability that increases dexterity instead of strength and some other dexterous combat bonuses that I am unaware of.
-The hexblade is a more complicated matter, he was offered smite evil in place in return of his curses. He Has a +2 defending stunning elven lightblade and a +1 elven thinblade (exotic wp for free), he also has an item that 1/day produces a mist that damages 2d6 per round in a 20 ft squar everyone exept himself and a kneepad that allows him for 5 rounds to have dr 10/- and other bonuses for 5 rounds. He also has SR 13.
-The sorcerer is mine and I have the freedom to give him some equipment. I haven't decide yet what it will be but obviously my selection will keep up with the items the other members have.
My question is, what is the appropriate encounter level for these guys? Also, I am using d20 Encounter Calculator :: d20srd.org to define that level. Is it trustworthy? I currently have an encounter level of 13 but it seems like it wont be very difficult for them but I can't be sure. Maybe it's harder than I think and I'll end up killing everyone. What is the encounter level you recommend? Thanks in advance.
The party is:
Sorcerer(5)/MotAO(2)
Barbarian(1)/Fighter(5)/FB(1)
Duskblade(8)
Hexblade(8)
-The Barbarian has a +2 spiked chain and a +3 breastplate and also the complete set of x of Valor items from Complete Champion.
-The Duskblade has a drake helm with wraithstrike on it and a +2 whirlwind weapon. He also has an item that gives him a rage-like ability that increases dexterity instead of strength and some other dexterous combat bonuses that I am unaware of.
-The hexblade is a more complicated matter, he was offered smite evil in place in return of his curses. He Has a +2 defending stunning elven lightblade and a +1 elven thinblade (exotic wp for free), he also has an item that 1/day produces a mist that damages 2d6 per round in a 20 ft squar everyone exept himself and a kneepad that allows him for 5 rounds to have dr 10/- and other bonuses for 5 rounds. He also has SR 13.
-The sorcerer is mine and I have the freedom to give him some equipment. I haven't decide yet what it will be but obviously my selection will keep up with the items the other members have.
My question is, what is the appropriate encounter level for these guys? Also, I am using d20 Encounter Calculator :: d20srd.org to define that level. Is it trustworthy? I currently have an encounter level of 13 but it seems like it wont be very difficult for them but I can't be sure. Maybe it's harder than I think and I'll end up killing everyone. What is the encounter level you recommend? Thanks in advance.