Gomez
First Post
I am going to be starting a new Campaign in the near future and I wanted to know from other GM's what is the mixture of encounters in your game? What I mean by mixture is the ratio of enounter types such as roleplaying encounters, combat encouters, traps, puzzles, challenging combats in which the players win by the skin of there teeth, cake walk combats so the players can flex there muscle, etc. Or do you even keep an eye out on what the mixture of encounters are.
Do you tailor encounters to bring out the strengths and/or weaknesses of certain player characters?
Do you tailor encounters to bring out the strengths and/or weaknesses of certain player characters?


