drnuncheon said:
Everything I have quoted for my side you have responded to with 'but it doesn't specifically address loss of spell slots for lowered stats'. That's what I mean by lack of examples not being concrete evidence.
The 'it doesnt state it' is perfectly legal, since everything that does actually kill memorized spells says it specifically. Therefore, when something does it then it says so, when it doesnt then it doesnt say so.
Everything that has been said so far however works just as well under my interpretation as yours. Care to find any flaws?
drnuncheon said:
So, please, again: once piece of concrete evidence, one example, one rule that might be interpreted as positively saying 'you don't lose spell slots for lowered int'.
Other than the fact that the rules do not say that it happens? lets see.. you want me to disprove some rule that you have more or less just made up wholecloth.
Lets see here.
Pg 53: She is limited to a certain number of spells of each spell level per day, according to her class level. A wizard must prepare spells ahead of time by gtting a good nights sleep and spending 1 hour studying her spellbook. While studying, the wizard decideds which spells to prepare. A wizards bonus spells are based on int.
There we are, prepare. They are all prepared at the same time with that 1 hour of studying after an appropriate period of rest to refresh the slots.
Pg 154: Rest: to prepare her daily spells, a wizard must have a clear mind. To clear her mind, the wiard must first sleep for 8 hours.
This is just for reference.
Pg 154: Spell preperation time: afer resting, a wizard must study her spellbook to prepare any spells that day. If the character wants to prepare all her spells, the process takes 1 hour.
Reference again. It might take a shorter period of time,
if the wizard still has spells prepared from the day before.
Pg 154: Spell selection and preperation: During the study period, a wizard chooses which spells to prepare. The act of prepareing a spell is actually the first step in casting it... If the wizard already has spells prepared (from the previous day) that she has not cast, she can abandon some or all of them to make room for new spells.
Notice the abandoning and such. During the study period they choose which slots to empty, which to fill, and which to leave purposefully emtpy.
Pg 155: Spell selection and preperation: When preparing spells for the day, the wizard can leave some spell slots open.
Notice, you choose which to leave open when preparing. Just because you get some later for some reason does not mean that you can use them, they have to be left open purposefully during this time.
pg 155: prepared spell retention: once a wizard prepares a spell, it remains in her mind as a nearly cast spell until she casts the prescribed components to trigger it (or until she abandons it).
Notice that it does not mention a stat lowering as getting rid of these spells. Just like no other place in either the phb nor the dmg, that I have found so far, states anything about loseing those spell slots. Not even any of the places that talk about ability damage, or penalties, or the spells, nowhere! Why this massive omission if not because it simply isnt a rule.
Pg 156: daily readying of spells: Each day, sorcerers and bards must focus their minds on the task of casting their spells. A sorcerer or bard needs 8 hours of rest, after which he spends 15 minutes concentrating. During this period, the sorcerer or bard readies his mind to cast his daily allotment of spells. Without such a period to refresh himself, the character does not regain the spell slots he used up the day before.
Again, you must rest before gaining any spell slots. This is stated time and again. Also, all spells are gotten then, which means that you must have those slots ready to use at that time. A small extrapolation would require having such items on at least 8 hours in advance, but this part could be construed as a houserul, unimportant however.
Taken all together all of this supports my claims of needing to have the item on when preparing/gaining those spell slots after resting. Since then those spells are in ones mind then taking off the ring or lowering the stat wouldnt do anything, it would simply change how many slots you get 'next time you get to regain your spells'. Big difference.
Now I know that you all wont agree with every point I made, that isnt a problem. However, I think it is clear that what I have said could easily fall within the raw.
Also, as I stated before, having an email from customer service is effectively useless. They are wrong much more often than they are right, they almost seem to have a board that they throw darts at to get their answer. The reason I have heard for this is that they have a lot of different games that they have to know about, and d&d is only a small blip on their screen. Plus it takes a very knowledgeable rules expert to really be able to come up with useful answers. So while they may do a good job for other games, they do not do a good job for d&d. Hence useing their answer helps neither side at all, it is at best a nonanswer.