[Epic D&D] Peace No More (Full-Again)

Arknath said:

Finally, if you want to get REALLY technical, the sidebar on page 243 of the DMG states (second paragraph, line 9) "For items that do take up a limited space (such as a ring or a necklace), each additional power not only has no discount but instead has a 10% increase in price. A belt of Strength +4 and Dexterity +4 is more valuable than a belt of Strength worn with gauntlets of Dexterity since it only takes up one space on a character's body." Therefore, the cost of such an item should be 33,600gp instead of 32,000gp.
Edit: Upon further discussion with some friends/fellow players it seems that I have been doing ALL of my item creations wrong since playing the game...give me a few to go over all of my items and see if they are still correct...sorry for the confusion...

That's been changed to 100%.
 

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Here is the background story for Estefan...

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Estefan was born in a small human town in an out of the way part of the world. His parents – his father a human and his mother an elf maiden – were forced to live their lives in such a way because of their forbidden love. They both raised their little man with such great care and joy and soon, he was a grown man in his mid-thirties. His mother and father, all his life, taught him to respect the natural world around him and to love it was to be loved in return. Estefan loved his time in the fields of his parents farm and relished the outdoors activities. Working in his family’s fields turned the delicately framed man into a hulking goliath among his kind (half-breeds). In this time he became enraptured with druidism and practiced the ways of the ultimate servants of the natural world. It is said that some of the animals on the farm would work for none other than young Estefan.

Soon the time drew near when his father would pass from this world and onto the next. The curse of elven longevity meets the brevity of human mortality. Estefan was crushed, as was his mother, but they decided that they would take the natural order of things and grow stronger from it. So peaceful had his father’s life been that one could say he had lived it to the fullest. With a small family, plenty of land to plow and a pipe in his hand after dinner, it was all his father ever wanted for himself. As if Ehlonna was pushing Estefan forward, those days of happiness soon became memories against the difficult roads ahead.

Mere months after his father’s death, the forest around Estefan’s farm was threatened by lumberjacks and those who would cut down the trees for material profit. Several confrontations – the first few being as polite as the young farmer could manage – later, the lumberjacks realized the folly of their ways and decided that this forest and its lands were no place in which to line their purses with. It was on this faithful day that Esefan met Oonru – a bear of immense size and heart – and they became fast friends and brothers-in-arms.

Several years went by in relative peace and Estefan was becoming very powerful in the druidic faith. So powerful, in fact, that he had drawn the attention of the local druid’s circle. These druids called upon Estefan to come to them and learn from them. Many, however, saw the opportunity to gain wisdom from the young farmer-turned-druid and he was well-liked and respected among the circle’s members. He joined the druidic circle and took part in many ceremonies and preservation activities, always with Oonru at his side.

It wasn’t until his 45th birthday that Estefan found keeping the entire farm up by himself was impossible, even if all the animals pitched in on their own. This caused he and his mother to move to an elven city in the north of the land they now dwelt in. He bid goodbye to his druidic friends and promised to return when possible. Estefan sold the farm to a young couple – an elven man and a human woman, as it were – and took the money and all the necessary belongings with him and his mother to their new home. Faithful as ever, Oonru followed and aided in protecting the duo.

When they entered the city, Estefan was greeted with a mixture of contempt and likeness. Those who got to know the young half-elf were quite pleased with his personality and disposition. Estefan, however, was uncomfortable with the whole situation. He told his mother that he would make his home outside of the city in a natural surrounding where he and Oonru could live in peace and she could come visit any time she wished. It wasn’t until many years later that Estefan stepped foot in that city again, and even that time was only under the most dire of circumstances.

Many months went by and Estefan was content with his existence in the wild. It was during this time that he began to court a young elven maiden that visited him from time to time.it wasn’t long before they fell in love and married. While they lived together in the wild, they protected the elven city for many years from dangers that it had never realized. Their love was so strong that it was said that they could draw strength from one another and use it to come to the aid of the other. It was during this time that Estefan met Hatha, a great Bengal tiger that he freed from a traveling circus which was cruel to it’s animals.

Several months after his 55th birthday, the elven city was beset upon by creatures that would destroy it utterly. Great dragonsset upon the city and lay waste to its buildings and people. Estefan and his friends, along with his wife, tried to defend the city but they could not. They lacked the forces in which to combat the dragon with. Many elves died that day and the city was destroyed. Among those dead, the druid’s own mother and his loving wife. Enraged by the loss, he left the area never to return, promising an oath that dragons everywhere would know his name and fear him.

Soon, he trained his body to transform into the great beasts he so hated, but used this only sparingly. He set about the world, adventuring with his neice and close friend, Aradia. Together, they cut a swath through lair upon lair of dragons and dragon-kin.
 

With the first post of this thread being nearly three weeks ago, I thought it was time to start consolidating what we know and coming together on a group dynamic. On that note, here is what I have been able to gather from the thread so far as far as participants and party members.

Pervias Verdane the Knowing Human Paladin 6/Sorcerer 6/Loremaster 20
Calim Caleet Human Witch 20
Sollir Furryfoot Unknown Unknown Unknown
Arknath Estefan Dhourin Half-elf Druid 32
Emerald Aradia Twilight Elf Ranger 20/Rogue 5/Guardian Paramount 3
Victim Unknown Unknown Unknown
Guilt Puppy Brother Eigan the Pale Human Cleric 32 (Pelor)

Can the other's that I missed help fill in the blanks? Let's get this started people! :)
 
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Estefan is up on the rogue's gallery...still awaiting word on my staff, Jemal...

Also, do you want me to list the animal companion's stats? I have a nifty file i can email you that has all that junk in there...either way....
 

Ark - Still going over the Staff. As to the Animal Companions - Their stats should be the same as any other member of their race.
 

I'm thinking over epic spells right now. I realize there's not that many creative things you can do with the ELH besides super damage reduction and highly damaging spells :( So I'm pondering on making some interesting ones.
 

Not many Creative things? HEHE, Oh, you asked for it now...

1. Be nasty:
FORESEE a layer of the abyss for a particular type of demon, TRANSPORT someone there, and COMPEL them to 'get it on' with said demon.. *L*

2. Make'em eat each other:
Polymorph some of them into flies, then TRANSFORM another into a frog, and COMPEL him/her to eat the flies.

3. Be nastier:
TRANSFORM one of them into a beardless dwarf and TRANSPORT him to the middle of a dwarven prison.

4. Like Otto's Irresistable Dance? You'll Love Otto's EVERLASTING Dance:
COMPEL them to dance, boost the DC, then apply the Permanent Modifier...

5. Ranged spells:
Take almost any spell and make it ranged... Hmm, how about TRANSFORM at range?
"HEY, you there hundreds of feet away, become a cow!"

etc, etc.

And those aren't even the worst... wait till you see (OR rather experience) what your enemies have in store for you.
 

Thanks, i've only come up with boring spells so far :)

Like on that allows a level 1 commoner to cast a 20d20 damage bolt ;)

But otherwise not too creative, i'll get on with it though. Thanks for the ideas :D
 

Jemal said:
Ark - Still going over the Staff. As to the Animal Companions - Their stats should be the same as any other member of their race.

The stats are the normal for their race plus awakening plus levels (if any)...what's wrong with them?
 

Here's Verdane's epic spell:

[Color=royal blue]Epic Magic Weapon[/Color]
Alteration
Spellcraft DC: 20
Components: V, S, M, XP
Casting Time: 10 minutes
Range: Touch
Target: 1 weapon or 50 missiles
Duration: 48 hours
Saving Throw: Will (harmless)
Spell Resistance: Yes
To Develop: 270,000 gp; 6 days; 10,800 XP; Seed: fortify (DC 17). Factors: +14 bonus (+28 DC), duration increase x2.4 (+3 DC), target change (ad hoc +10 DC). Mitigating factors: burn 2,000 XP (-20 DC), 10-minute casting time (-18 DC).

Functions as the spell greater magic weapon, but conveys a +15 enhancement bonus with a longer duration.

Material Components: Ground powder made from a magic weapon.

XP Cost: 2,000 XP.
 
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