Bryan898 said:
I'm going to hijack the thread for a quick question that's sort of off topic. So if in your campaign you start the world ready for epic levels complete with high level commoners and such, where do your characters start? Truthfully if a common soldier is an 8th level character, the common orc raider should also be 8th level. What does a 1st level character fight/ do? How do you start from first level and run epic by creating the world to accomadate epic levels like that without taking from the reality of the game at lower levels?
I can see your points about people being leveled, but the common soldier being low level makes since to me. Eighth level seems way out of line... the common soldier could slay 3 ogres and not break a sweat? or a troll? They have some feats to work with but more importantly they are trained in Every Martial - Simple Weapon, and all Armors and Shield, which is no small feat. As for them being stronger than your average joe or more alert, their hit points and ranks are more than enough to show that aspect of a soldier compared to a commoner. For crafts and professions, as noted before you forget about the taking 10 ability, which leads huge amounts to the realism of the game. I once played in a game like this where every soldier was like 10th level, and every orc about 15th level... I couldn't help but ask why the orcs haven't taken over the world and if we were supposed to level off squirrels? It doesn't seem real to assume that every soldier or orc raider, or whatever has survived about a hundred fights (average 13 per level as the system was created).
Bryan898 said:
I'm going to hijack the thread for a quick question that's sort of off topic. So if in your campaign you start the world ready for epic levels complete with high level commoners and such, where do your characters start?
The characters start either as young adolescents with no class levels (EL 1), as rookie adventurers or soldiers or scholars or what not (EL 4) or as typical troops (EL 8). It depends on where you want to start the game and whether you want the PCs to be immediately thrust into the limelight.
Bryan898 said:
Truthfully if a common soldier is an 8th level character, the common orc raider should also be 8th level. What does a 1st level character fight/ do? How do you start from first level and run epic by creating the world to accomadate epic levels like that without taking from the reality of the game at lower levels?
A 1st-level character is basically about 13 years old, with no life experience and no serious combat under his belt. He's probably going to fight nuisance monsters (carrion crawlers, some wild animals) or youths of other races (juvenile orcs on their first human-hunt). Or, he does things that don't involve serious fighting, like exploring a (truly) abandoned ruin in the hills outside of town. Or, for that matter, he enters service in a class-teaching organization like the local militia (Fighter, Ranger and Rogue), tribal warrior caste (Barbarian and Ranger), magic academy (Wizard), pickpocket gang (Rogue) or religious order (Cleric, Druid and Paladin).
Bryan898 said:
I can see your points about people being leveled, but the common soldier being low level makes since to me. Eighth level seems way out of line... the common soldier could slay 3 ogres and not break a sweat? or a troll?
The common soldier could slay 3 ogre teens (CR 2 each) and not break a sweat. Against a typical ogre WARRIOR (an 8th-level barbarian), he's going to get his rear handed to him more often than not; specifically, about as often as a 1st-level fighter against a levelless ogre.
Even an adolescent troll can kill a common soldier who wasn't prepared for its regeneration. A seasoned troll who has experienced the brutal violence of trollish life will probably be a higher level than his ogre or human counterparts - remember, trolls can literally
rip each other to bits in "training."
Bryan898 said:
They have some feats to work with but more importantly they are trained in Every Martial - Simple Weapon, and all Armors and Shield, which is no small feat.
Just like every 1st-level fighter, barbarian, ranger and paladin? :\ This is a problem with Martial Weapon Proficiency, not with high-level commoners.
Heck, it makes some degree of sense. Roman soldiers trained with their gladii and several types of spears, as well as varying levels of armor, and most were probably at least passably familiar with the cavalry sword (spatha, I believe?) and sling. Knights learned sword, axe, lance, spear and mace, basically all the martial weapons except ranged weapons, and also grappling. Samurai trained with two types of sword, lance, bow, unarmed combat, and usually some other secondary weapons. Modern soldiers learn to use assault rifles, pistols, bayonets, grenades and various types of heavy weaponry.
Bryan898 said:
I once played in a game like this where every soldier was like 10th level, and every orc about 15th level... I couldn't help but ask why the orcs haven't taken over the world and if we were supposed to level off squirrels? It doesn't seem real to assume that every soldier or orc raider, or whatever has survived about a hundred fights (average 13 per level as the system was created).
If you had to fight to level, I would agree with you. But you don't - or, at least, shouldn't. Training alone should account for your first few levels, and low-level characters thrust into danger should either gang up on a few veteran opponents (four 4th-level PCs swarm a lone orc raider, CR 9), hunt up weak animal-like creatures, or fight other young'uns.
I'll also go out on a limb and suggest that most, though not all, already-Epic games use fast levelling.