Calinon
First Post
Brazilia, SAA
SAP Research Facility
October 13, 2120
Containment Area
Initiatives: Cosmo 25 (6HP, 1L, disabled), Monica 22 (4HP, 2S, 2L, stunned), Loki 21 (3HP), Mantis 19 (2HP, 4L, 7PL Insect Control, stunned, disabled), Straightjacket 18 (4HP, 4L, 1S, disabled), Vince 15 (5HP, 1L, 2S), Metal Mistress 13 (1HP, 7PL Magnetic Control, 1L), Neutron 12 (5HP, 2L, 3S, fatigued, Anaconda infected), Johan 7 (2HP, 2S), Anna 6 (3L, 2S, 5HP, disabled, KO), Rebound 5 (5HP, 1S , fatigued, KO), Mason 4 (4VP, 5S, nullified, broken bracers), Anithos 0 (6VP, disabled)
Johan duplicates rapidly while the guards open fire into the melee. While Mason is struck a few times and several blasts go wide, Mason uses those around him effectively as cover, and Vince, Straightjacket and Mantis all end up taking fire! Vince manages to avoid a shot slicing his way, and another blast bounces off Straightjacket without harm. Mantis doesn't fair so well, staggering under the guards fire. Mason himself is struck several times, but manages to throw off most of the damage, escaping nearly entirely unscathed.
Mason uses his clever combat movement as a lead in to another powerful attack! With a devastating ridge hand, he slams Mantis in the throat. She clutches at her throat and staggers backwards, unable to breathe, as Mason follows through his strike, slapping Monica with the back of his hand. She is knocked backwards fifteen feet to the ground. Mason ducks down as he continues to turn, driving his foot upwards again into Straightjacket's stomach! Straightjacket is prepared enough to not go down like the others, positioning himself to momentarily halt the assassin's attack.
VP to sieze the moment again and go first in the round!
Attack roll: 27 hits Mantis
Damage save (DC25): 12 fails (1L, disabled)
Takedown!
Attack roll: 29 hits Monica
Damage save (DC25): 14 (HP 19) fails (1L, stunned)
Rapid takedown!!
Attack roll: 19 hits Straightjacket
Damage save (DC18): 16 fails (1L)
While Mason might sense the danger of his situation, he seems supremely confident in his ability to overcome all of you. He presses his attack, rapidly working his way towards Cosmo, starting with Straightjacket.
VILLAINOUS SURGE!!!
He knifes his hand straight forward, driving it into Straightjacket's thigh... literally! Straightjacket screams as he feels Mason grab hold of the flesh in his leg, staggering backwards in agony as Mason jerks his hand free, covered in blood and flesh, spinning and striking at Vincent! Even the speedy Vince can't avoid the speed of the blow. The blow connects with a resounding CRACK but Vince manages to keep his feet and prevents Mason from advancing directly at Cosmo.
Attack roll: Natural 20 (crit) on SJ
Damage save (DC21): 8 fails (1L, disabled... again)
OOC: Mason has critical strike, allowing him to crit even those normally immune to critical hits.
Takedown!
Attack roll: 31 hits Vince
Damage save (DC25): 19 (HP 24) fails (1L)
Mason uses the last of his momentum to charge straight into the midst of the huge group of guards, using them effectively as cover against ranged attacks.
There is a quiet whirring sound, sounding like a drill, coming from the elevators. It's rapidly getting louder, loud enough to be heard over the din of battle easily.
Straightjacket, Vincent, Metal Mistress, Neutron and Johan are up again! Mason is done again for the round.
SAP Research Facility
October 13, 2120
Containment Area
Initiatives: Cosmo 25 (6HP, 1L, disabled), Monica 22 (4HP, 2S, 2L, stunned), Loki 21 (3HP), Mantis 19 (2HP, 4L, 7PL Insect Control, stunned, disabled), Straightjacket 18 (4HP, 4L, 1S, disabled), Vince 15 (5HP, 1L, 2S), Metal Mistress 13 (1HP, 7PL Magnetic Control, 1L), Neutron 12 (5HP, 2L, 3S, fatigued, Anaconda infected), Johan 7 (2HP, 2S), Anna 6 (3L, 2S, 5HP, disabled, KO), Rebound 5 (5HP, 1S , fatigued, KO), Mason 4 (4VP, 5S, nullified, broken bracers), Anithos 0 (6VP, disabled)
Johan duplicates rapidly while the guards open fire into the melee. While Mason is struck a few times and several blasts go wide, Mason uses those around him effectively as cover, and Vince, Straightjacket and Mantis all end up taking fire! Vince manages to avoid a shot slicing his way, and another blast bounces off Straightjacket without harm. Mantis doesn't fair so well, staggering under the guards fire. Mason himself is struck several times, but manages to throw off most of the damage, escaping nearly entirely unscathed.
Mason uses his clever combat movement as a lead in to another powerful attack! With a devastating ridge hand, he slams Mantis in the throat. She clutches at her throat and staggers backwards, unable to breathe, as Mason follows through his strike, slapping Monica with the back of his hand. She is knocked backwards fifteen feet to the ground. Mason ducks down as he continues to turn, driving his foot upwards again into Straightjacket's stomach! Straightjacket is prepared enough to not go down like the others, positioning himself to momentarily halt the assassin's attack.
VP to sieze the moment again and go first in the round!
Attack roll: 27 hits Mantis
Damage save (DC25): 12 fails (1L, disabled)
Takedown!
Attack roll: 29 hits Monica
Damage save (DC25): 14 (HP 19) fails (1L, stunned)
Rapid takedown!!
Attack roll: 19 hits Straightjacket
Damage save (DC18): 16 fails (1L)
While Mason might sense the danger of his situation, he seems supremely confident in his ability to overcome all of you. He presses his attack, rapidly working his way towards Cosmo, starting with Straightjacket.
VILLAINOUS SURGE!!!
He knifes his hand straight forward, driving it into Straightjacket's thigh... literally! Straightjacket screams as he feels Mason grab hold of the flesh in his leg, staggering backwards in agony as Mason jerks his hand free, covered in blood and flesh, spinning and striking at Vincent! Even the speedy Vince can't avoid the speed of the blow. The blow connects with a resounding CRACK but Vince manages to keep his feet and prevents Mason from advancing directly at Cosmo.
Attack roll: Natural 20 (crit) on SJ
Damage save (DC21): 8 fails (1L, disabled... again)
OOC: Mason has critical strike, allowing him to crit even those normally immune to critical hits.
Takedown!
Attack roll: 31 hits Vince
Damage save (DC25): 19 (HP 24) fails (1L)
Mason uses the last of his momentum to charge straight into the midst of the huge group of guards, using them effectively as cover against ranged attacks.
There is a quiet whirring sound, sounding like a drill, coming from the elevators. It's rapidly getting louder, loud enough to be heard over the din of battle easily.
Straightjacket, Vincent, Metal Mistress, Neutron and Johan are up again! Mason is done again for the round.