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Epic M&M: Issue 5 (IC)

"Dammit you're not getting away!"
If possible John will try to push his growth powers to get a bit bigger (huge is only one more point) and then try to wrap up the Mole again.

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Brazilia, SAA
SAP Research Facility
October 13, 2120
Containment Area
Initiatives: Flick 31 (2VP, 1S), Aerin 30 (2S, 2VP), Vince 28, Cosmo 25 (3S, 3HP), Monica 22 ( 2HP, 1S, 1L, KO), Loki 21 (3HP, Suffocating, KO), Mantis 19, Straightjacket 18 (1HP, grappled), Mole 15 (scent-dazzled, 1L, 1S, grappled), Metal Mistress 13 (1HP), Neutron 12 (1HP, 1S, suffocating, fatigued, prone), Anithos 11 (2VP), Johan 7 (2S), Anna 6 (3S, 3HP), Rebound 5 (2HP, Suffocating), Mooks 0 (dead last)


Vince runs after Flick, trying to punch her again, but an energy tendril snakes out and smacks the blow aside.

Attack roll: 22 hits
Deflection roll: 33 succeeds

Cosmo leaps into the air, covering the distance from the wall to the top of the Anaconda storage unit, blasting at Flick with a black energy beam, but the beam sails wide.

Monica, in hybrid form now, rushes at the Mole. She slams into the side of the furry beast, slashing with her claws. Small lines of blood appear on his dark fur.

Attack roll: 16 hits
Mole Damage save (DC15): 13 fails (1L)
Monica Damage save (DC20): 20 succeeds

Loki, choking, collapses unconscious. His robots vanish.

Constitution check (DC12): 9 (HP to re-roll becomes 11) fails (KO).

Mantis shreds one of the air elementals before her, disappating it completely before leaping onto the last truck without a force field around it.

Straightjacket suddenly grows another few feet, bulking up considerably. With a roar he pounces on the still larger Mole, getting a much firmer grip on the creature, though the Mole still doesn't relinquish his grip on Sanjay.

Attack roll: automatic
Opposed grapple check: Mole 12 (VP to re-roll becomes 17) vs Straightjacket 19 (grappled)
Damage save (DC16): 14 fails (1S)

The Mole roars in anger at the sudden assault, and a loud metallic SHING rings out as he unfurls his claws on one hand. He pulls Sanjay from the wall and slams the back of his head into the ground, while giving a massive cut at Monica. Blood is sprayed across the floor and nearby wall, and she slides along the floor to a halt against the elevator bank.

Attack roll: 28 hits
Monica Damage save (DC30): 18 (HP to reroll is lower) fails (1L, KO)

VILLAINOUS SURGE!!!

Constitution check (DC11): 19 succeeds
Neutron Damage save (DC23): 17 fails (HP to re-roll is lower) fails (1L, stunned, prone)

Metal Mistress, Neutron and Johan are up.
 
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OoC: Johan created four duplicates last action, not two (that's why they're at +5 instead of +7).

IC: Johan's duplicates will try to disarm Flick, while he himself will try to get inside a force field-protected truck by trying impose as one of their current adversaries (unless Johan remembers that it is absolutely impossible, in which case he will be the main disarmer instead).
"We need to stop them from escaping, somebody block the hole!"
 

Michelle flys towards where the hole is.

Cosmo, neutralise Flick and help Vince take her out. Anna help Tara try and get through the forcefields around the other trucks. Rebound help Johan.

With a wave of her hand Michelle will attempt to block the hole with whatever metal is around (obviously not the containment devices but the elevator doors, the armored truck <on its side if possible> any other metal parts.)

Once completed, Michelle will turn and face where the mole is and if the area is clear will let loose a blast at him.

powers: Flight half action, Energy control half action, forcefield free action, Leadership (+1 to all checks including initiative) free action, Energy blast half action <heroic surge>
 

Brazilia, SAA
SAP Research Facility
October 13, 2120
Containment Area
Initiatives: Flick 31 (2VP, 1S), Aerin 30 (2S, 2VP), Vince 28, Cosmo 25 (3S, 3HP), Monica 22 (2HP, 1S, 1L, KO), Loki 21 (3HP, Suffocating, KO), Mantis 19, Straightjacket 18 (1HP, grappled), Mole 15 (scent-dazzled, 1L, 2S, grappled), Metal Mistress 13 (1HP), Neutron 12 (2HP, 2S, fatigued, suffocating, prone, grappled), Anithos 11 (2VP), Johan 7 (2S), Anna 6 (3S, 3HP), Rebound 5 (2HP, Suffocating), Mooks 0 (dead last)


"What the hell do you think I've was trying to do before any of you got here!" Cosmo shouts back. Rebound, still choking, says nothing, but he seems quite focussed still on Flick.

Michelle can't seem to exert enough magnetic influence to get a hold of either of the two trucks with force fields around them. It's as if the force fields are blocking some of her ability. But the last one she manages to pick up, a guard leaping from the passenger side and one from the back as it flips onto its side in front of the hole in the floor.

She turns and blasts at the grappling trio of the Mole, Neutron and Straightjacket. The blast takes the Mole in the side, bringing a grunt from the hulking brute.

Who was hit: 1,2,3-Mole, 4-Neutron, 5,6-SJ -- 2 (Mole) [page 136, bottom of table 8-8]
Attack roll: 21 hits
Damage save (DC13): 9 (1S)

Neutron is up, then I'll resolve Johan's stuff.
 

As Sanjay's head is slammed into the ground, he barely perceives Monica sliding to a stop, bleeding. Doing his best not to complete lose it, he calms down as much as he can with the massive paw in his face.

"SJ!" he yells though the smother angrily, "Wha ahn't you fawowing da pwan? I distacft uggy, whi you guyf take oud da twukf! Quit waifting yo time on me!" <Why aren't you following the plan? I distract ugly, while you guys take out the trucks! Quit wasting your time on me!>

Okay, that might confuse SJ, but it's meant to be a Bluff/Taunt, probably more of a Bluff (+6) to get Mole to think he wasting his time on Neutron, as per some 'plan' we had. Seeing as he understood what was said last round, he should this round, too. He'll ready an action that if the bluff works and he's let go, he'll seal the hole with the strongest material he can create, as thick as he can make it (yeah Mole can make another hole, but it buys some time).
 

Brazilia, SAA
SAP Research Facility
October 13, 2120
Containment Area
Initiatives: Flick 31 (2VP, 1S), Aerin 30 (1L, 2S, 2VP, stunned), Vince 28, Cosmo 25 (3S, 3HP), Monica 22 (2HP, 1S, 1L, KO), Loki 21 (3HP, KO), Mantis 19, Straightjacket 18 (1HP, grappled), Mole 15 (scent-dazzled, 1L, 2S, grappled), Metal Mistress 13 (1HP), Neutron 12 (2HP, 2S, fatigued), Johan 7 (2S), Anna 6 (1L, 3S, 4HP, disabled), Rebound 5 (3HP, fatigued, enlarged), Mooks 0, Anithos 0 (3VP)


Sanjay mumbles his bluff, the result of which is a twitch of his ears and another sneeze. The Mole growls and sends Sanjay sliding across the floor underneath a containment unit, spinning as if to pummel the crap out of Straightjacket. Neutron ends up some 50 feet away, on the far side of the legs of a small containment unit, which he crawls out from under, gasping for breath.

Constitution check (DC12): 24
Bluff: 23
Sense Motive: 17

That is a half action for the bluff and half for getting up from prone. You couldn't have hit the hole until you got up and away from the Mole anyway. His ass was blocking your view.

Johan's duplicates jump at Flick, grabbing at her staff. Flick spins it rapidly, smacking their hands away in rapid fashion.

Johan's attack rolls: 13, 9, 18
Flick's attack rolls: 26, 13, 26

Johan himself steps up to the shimmering force field around one of the trucks. Trying to mask his voice, he says "Recognize Aerin!" and tries to pass through the force field, but ends up being completely repelled. It might be simply voice activated, or you might need a certain frequency, or both, or something else, but you won't be walking through any force fields today.

Anna follows Michelle's instruction and turns from attacking Flick. Her rockets scream as she blasts straight at the front of the truck with Aerin behind the wheel. An instant before she impacts the force field, she shifts out of focus. There is an hollow boing sound, followed by shattering glass and creaking metal. The entire truck lifts upwards from the front until the back bumper strikes the ground, then slams back down to the floor. The door opens and Aerin stumbles out, bleeding badly. Anna falls out, landing limp on the floor, her armor badly damaged.

The force field doesn't go down. But everyone that was suffocating, is suddenly breathing easier again.

Anna uses her gadgets to add the incorporeal power momentarily.

Incorporeal check (DC20): 22 succeeds!
Damage save, windshield (DC26): 4 fails (destoyed!)
Damage save, Aerin (DC16): 8 fails (1L, stunned)
Damage save, Anna (DC18): 2 fails (1L, disabled)

Rebound streaks downward at Flick, intent on driving her through the floor! As he falls, he starts to grow to immense size, rivalling Straighjacket, stretching nearly 16 feet in diameter! "Get out of the bloody way you wankers!" he shouts at Johans and Vince. He slams into Flick and bounces only once short hop, ending up just behind her, towering overhead.

Attack roll: 20 hits
Damage save (DC22): 12 (VP to re-roll becomes 20) succeeds (1S)

Several mercs open fire, all of them focussing on the multiple Johans nearby them. The three shoot their blasters without concern for hitting any of the other containment units. Two of Johan's duplicates suffer wounds, collapsing and disappearing, while the third manages to avoid getting shot completely.

Attack rolls: Natural 20, 16, 10 (crit, hit, miss)
Damage saves (DC21/16): 15, 9 both fail

Suddenly, as if by preordained plan, both Anithos' appear above the trucks. But they are there only briefly. "And now, we must take our leave of you all!" both Anithos' say in unison. Then, the entire room empties, leaving each of you standing, apparently alone, in the warehouse. Anithos has cloaked the entire room in illusion, including you!

Michelle, however, is totally unaffected, as are Loki, Anna and Monica (unconscious). A few others manage to overcome the fakery.

Will save, Johan (DC15): 13 fails
Will saves for everyone else (DC19): Vince 14 (HP lower) fails, Cosmo 19, Mantis 14 (HP 16) fails, SJ 18 (fails), Neutron natural 20, Rebound 3 fails

Those affected have all senses blinded by the illusion, in respect of attacking and such. You have a 50% miss chance on attacks and should know where the target is, or guess. You also can't get instruction from anyone. You get a new will save each round to overcome the affect as you are all interacting with it, on Anithos' turn (0 initiative now). Straightjacket, you can see the Mole, only. You all can move freely however, as the illusion is perfect, save that there is no hole, no trucks, no mercs and nobody else. But you do have a general idea where people were at before this happened. Hope that all makes sense.

...round 5! Fight!

Metal Mistress and Neutron can see Flick slam her staff into Anna, shattering her helmet and sending her sliding over the floor out of the force field. She watches for reaction and notices you looking in her direction. She waves over and calls out to you, "Better see to your friend," as she climbs into the damaged truck.

Aerin shakes off his pain and quickly runs to and climbs into the other truck, firing it up. He passes again through the forcefields without a problem.

Cosmo points up at Anithos, preparing to try to nullify him.

Vince is up. He stands alone in the undamaged warehouse.

Loki is up. He can spend a HP to get a DC10 check to become conscious and act with -2 penalties this round.

Straightjacket is up and has the Mole grappled.
 



"I really need to find out how Loki sees through illusions..." Johan mutters to himself. He starts filling out space around himself with duplicates.

OoC: First hal-action create four duplicates at +5, second half-action create three duplicates at +6.
 

Into the Woods

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