Bardsandsages
First Post
The issue is that too often in gaming we think of non "core" races as less than human, and therefore it's OK to kill them regardless of the circumstances. In all of my games, the rule of "reasonable force" applies. Prisoner is struggling and trying to escape, a little violence may be in order. Prisoner screams for his companions to attack, knock him senseless. Prisoner is UNCONSCIOUS during the combat and a non-threat? It's murder. Pure and simple.
Your actions, of course, depend a lot on the legal/social dynamic of the setting. Are the lizardfolk at war with your people? Or are you just a group of adventurers hunting down loot without legal standing? The issue with the D&D mentality is that the players have the right to kill anything between them and their treasure/XP. But when you go into a swamp, that is no longer "your" territory, but the territory of other sentient beings. You don't neccessarily have a right to kill everything just because you want to go loot something. Of course, when the resident sentient beings have that EVIL designator next to their description in the MM, I guess it makes it easy to do.
Your actions, of course, depend a lot on the legal/social dynamic of the setting. Are the lizardfolk at war with your people? Or are you just a group of adventurers hunting down loot without legal standing? The issue with the D&D mentality is that the players have the right to kill anything between them and their treasure/XP. But when you go into a swamp, that is no longer "your" territory, but the territory of other sentient beings. You don't neccessarily have a right to kill everything just because you want to go loot something. Of course, when the resident sentient beings have that EVIL designator next to their description in the MM, I guess it makes it easy to do.