Kahuna Burger
First Post
nah, it was all stuff that had been covered earlier.mmadsen said:Perhaps you'd like to address the rest of the post:
nah, it was all stuff that had been covered earlier.mmadsen said:Perhaps you'd like to address the rest of the post:
Felon said:There is no such thing as "basic ethics". People are not born with an inherent understanding of right and wrong. It is behavior that must be learned, and not everyone has a good role model to learn from.
Those who were raised in a nurturing environment where concepts like empathy and fair play are the norm often take a lot for granted and make the mistake of speaking of "basic ethics" in a putative sense...
Yeah, it's been largely my education in psychology and biology that leads me to consider ethics a human norm, rather than philosophy per se. But I understand that many have a radically different baseline so it's not something I take personally if someone thinks the idea is crazy.Umbran said:Hm. Maybe not. Research shows some indication that a sense of "fair play" may be partly genetic - Fair play in the genes.
Both of those articles seem to indicate humans and monkeys have preference and jealousy, but I don't see fair play. If it was about fair play, the twins would split the money in half or as close to half as possible. Fair play monkeys would share the favored reward. Overall, those articles indicate a general inclination toward negative behavior rather than positive.Umbran said:Hm. Maybe not. Research shows some indication that a sense of "fair play" may be partly genetic - Fair play in the genes
Just to put another scientific reference - Capuchin monkeys exhibit what seems to be a sense of "fair play". So we may not want to talk about it in terms of "concepts", so much as societal norms. And, from the above, it seems that the societal norm may be at least partly hard-wired.
I think this thread has done a fine of job of demonstrating how having "good" in your alignment does not prevent disruptive behavior.Elf Witch said:After reading this and remembering some issues like this in several games I stand my by decision in my game to require that all the characters have good in their alignment.
Felon said:I think this thread has done a fine of job of demonstrating how having "good" in your alignment does not prevent disruptive behavior.
Sounds nice on paper, but I think the warlock was just feeling a little hot-blooded, and perhaps the situation didn't seem fit for a round of consultation with everyone else at the table.
Felon said:If you're on a mission to save the world, then it sounds like you might need some sense of perspective. Why go tell the heads of PC's religions to investigate their activities?
Felon said:There's a major gear shift when you start speaking of the party being a bunch of pals with all of these happy little cliques within cliques. It makes me wonder where you, your two snitchees, and the killer warlock all fit within the scope of these cliques.
Felon said:You seem at a loss to answer pretty basic questions like how to deal with players engaging in murderous acts that violate your own ethics.
Felon said:Getting together as drinking buddies, dating, and teaching each other can develop a strong since of camaraderie, but they can also remain shallow, fleeting relationships. Which is it here?
Elf Witch said:After reading this and remembering some issues like this in several games I stand my by decision in my game to require that all the characters have good in their alignment.
Felon said:There is no such thing as "basic ethics". People are not born with an inherent understanding of right and wrong. It is behavior that must be learned, and not everyone has a good role model to learn from.
Those who were raised in a nurturing environment where concepts like empathy and fair play are the norm often take a lot for granted and make the mistake of speaking of "basic ethics" in a putative sense, as if anyone who doesn't abide by those rules has made a conscious choice not to do so. That's often not the case, particularly in a fantasy world where people are living harsh, often bleak, existences.