Beckett
Explorer
Re: Lurkers, Non-Genconners, Tell us about your games, please!
1.) ~4.5. The membership has changed in the 9 years (that long? time flies...) I've been with the group. The host and the friend that introduced me to the group are the only people from when I joined who are still around. A friend of my friend is the third permanent member. I've been more of a guest for the last six years, as I've been in college first in CA, now in Eugene, OR, and so I only see the group back in Rapid City, SD during summer and winter breaks (although, once I finish this quarter, I'll be there for a full year). My friend's brother would be another permanent member, except he's finally heading off to school this fall. Apparently, since my last visit, they've added another member.
Another friend serves as a guest GM, but he lives about 6 hours away, so is an infrequent visitor. Finally, my friend's sister and her now-husband were pretty consistent members, but have dropped out since winter.
2.) Depends what we're playing. Currently, I only really GM Hackmaster, but am also running an 8 part Shadowrun adventure. In the past, I introduced the group to and ran short campaigns of Vampire, Rifts, Amber, and D&D3e.
3.) Most of the others will run Shadowrun. In addition, our host has run several 1st and 2nd ed AD&D campaigns in the past; my friend has run Star Wars D20; and my friend's friend is running D&D3e.
4.) With my friend's sister dropping, we're back to being all male.
5.) In Eugene, I have Emerald City, a comic/game store with a good selection of new and used material on the edge of campus. In Rapid, within a few blocks of each other is Storyteller, a comic/game store, and Who's Hobby House, a hobby/craft/game store.
6.) For Hackmaster, I've stuck to modules, both for time and for uncertainty of balance. I've also often used modules about 50% of the time when running AD&D. Our out-of-town GM runs exclusively Shadowrun modules. Most everything else is homebrew.
7.) I was around 6 or 7 when I first started reading Dragon and the 1st edition rulebooks (second generation gamer, so had access to my Dad's stuff). I must have been 8 when I bought my first module at a flea market (Against the Cult of the Reptile Gods). A couple years after that, I was finally able to play. I'm 24 now.
8.) Largely self-taught, and finding out what I didn't know when I started playing.
Mark said:1.) How many players in your group?
2.) Do you DM?
3.) Do other people in the group DM, and how many?
4.) What's the Male/Female composition of the group?
5.) Got a good gamestore near you and what is it?
6.) Mainly modules or homebrew stuff?
7.) How long have you been playing and how old are you?
8.) Who taught you to play?
1.) ~4.5. The membership has changed in the 9 years (that long? time flies...) I've been with the group. The host and the friend that introduced me to the group are the only people from when I joined who are still around. A friend of my friend is the third permanent member. I've been more of a guest for the last six years, as I've been in college first in CA, now in Eugene, OR, and so I only see the group back in Rapid City, SD during summer and winter breaks (although, once I finish this quarter, I'll be there for a full year). My friend's brother would be another permanent member, except he's finally heading off to school this fall. Apparently, since my last visit, they've added another member.
Another friend serves as a guest GM, but he lives about 6 hours away, so is an infrequent visitor. Finally, my friend's sister and her now-husband were pretty consistent members, but have dropped out since winter.
2.) Depends what we're playing. Currently, I only really GM Hackmaster, but am also running an 8 part Shadowrun adventure. In the past, I introduced the group to and ran short campaigns of Vampire, Rifts, Amber, and D&D3e.
3.) Most of the others will run Shadowrun. In addition, our host has run several 1st and 2nd ed AD&D campaigns in the past; my friend has run Star Wars D20; and my friend's friend is running D&D3e.
4.) With my friend's sister dropping, we're back to being all male.
5.) In Eugene, I have Emerald City, a comic/game store with a good selection of new and used material on the edge of campus. In Rapid, within a few blocks of each other is Storyteller, a comic/game store, and Who's Hobby House, a hobby/craft/game store.
6.) For Hackmaster, I've stuck to modules, both for time and for uncertainty of balance. I've also often used modules about 50% of the time when running AD&D. Our out-of-town GM runs exclusively Shadowrun modules. Most everything else is homebrew.
7.) I was around 6 or 7 when I first started reading Dragon and the 1st edition rulebooks (second generation gamer, so had access to my Dad's stuff). I must have been 8 when I bought my first module at a flea market (Against the Cult of the Reptile Gods). A couple years after that, I was finally able to play. I'm 24 now.
8.) Largely self-taught, and finding out what I didn't know when I started playing.