Everyone, Tell us about your games, please!

Delurking!

Originally Posted by MarK

Tell us about your games, please.
1.) How many players in your group?
2.) Do you DM?
3.) Do other people in the group DM, and how many?
4.) What's the Male/Female composition of the group?
5.) Got a good gamestore near you and what is it?
6.) Mainly modules or homebrew stuff?
7.) How long have you been playing and how old are you?
8.) Who taught you to play?

1.) 6+me
2.) Yep
3.) Not yet, we'll see!
4.) All male
5.) Millenium
6.) Homebrew, with elements drawn from many sources, including modules (both old and new).
7.) Wow...Since 1980. I'm 32.
8.) Neighborhood kids first, and then at school (5th grade), there was a free period during the day where you could do such activities as watch Twilight Zone episodes, play D&D, or Top Secret. Once there was a group of about 25 kids around a table, playing Top Secret. I think we all got to take 2 actions. :D
 

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Re: Lurkers, Non-Genconners, Tell us about your games, please!

Mark said:

1.) How many players in your group?
2.) Do you DM?
3.) Do other people in the group DM, and how many?
4.) What's the Male/Female composition of the group?
5.) Got a good gamestore near you and what is it?
6.) Mainly modules or homebrew stuff?
7.) How long have you been playing and how old are you?
8.) Who taught you to play?
1.) 6 players, 1 DM
2.) Yes
3.) No
4.) All male
5.) Two not bad ones: "Pendragon" and "Campaign Outfitters"
6.) Mainly homebrew adventures, but some modules (which we all enjoy)
7.) Almost 12 years. I'm 28.
8.) Friend during my first year of University.
 

1.) How many players in your group?

6

2.) Do you DM?

Yes

3.) Do other people in the group DM, and how many?

On occassion there are 3 others in the group that are willing to put on the gm hat. We try to alternate gms.

4.) What's the Male/Female composition of the group?

Our meeting are the guys night out away from the wives.

5.) Got a good gamestore near you and what is it?

A few, Dragon's Lair, War & Pieces, Citadel

6.) Mainly modules or homebrew stuff?

A mix of both 30% module 70% homebrew

7.) How long have you been playing and how old are you?

Started many years ago (Late 70s)

8.) Who taught you to play?

Although I had been playing for years before I met them, PirateCat and Kidcthulhu had a large impact in my gaming style back in the mid/late 80s.

I have just started my new campaign. I have an included a write up of what has happened so far under the story hour.


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Re: Lurkers, Non-Genconners, Tell us about your games, please!

>1.) How many players in your group?

5

> 2.) Do you DM?

Occasionally. I take turns with another person from time to time.

> 3.) Do other people in the group DM, and how many?

See above. Actually, we're moving to a new format in the fall. We call it "collaborative DMing". Basicallly, three co-DM's make up a world and define it. They each make PC's and take turns DMing. When a co-DM is not DMing they are playing their PC and have no knowledge of what the other DM's are doing. This way everyone gets a chance to be a PC some of the time.
Anyone else try this?

>4.) What's the Male/Female composition of the group?

2F/3M

>5.) Got a good gamestore near you and what is it?

There is a good one, but it might be going out of buisness. Trying economic times, neh?

>6.) Mainly modules or homebrew stuff?

Almost exclusively homebrew with a smatteirng of adventures adapted form Dungeon.

>7.) How long have you been playing and how old are you?

Been playing for about 10 years on and off and I'm 26.

>8.) Who taught you to play?

Self-taught.
 

1.) How many players in your group?
Five, occassionally Six

2.) Do you DM?
Yes, sometimes.

3.) Do other people in the group DM, and how many?
Of the six, three of us DM or can DM; one other has experssed interest in GMing, don't know about #5.

4.) What's the Male/Female composition of the group?
5 male, 1 female (who is the Occassional #6)

5.) Got a good gamestore near you and what is it?
Yes. Visions Cards and Games. God, how that name makes my skin crawl.

6.) Mainly modules or homebrew stuff?
Almost all homebrew; I'd say at the very least 75%. When we do use a module, it will have significant homebrew elements added or contained within it.

7.) How long have you been playing and how old are you?
25 years. 41 this past June.

8.) Who taught you to play?
Tim Blaylock, who was in the SF club I was a member of. Saw him in the back of the game store (the previous one we used to have, Blitzkrieg Hobbies) one day when I went in looking to see if they had a copy of Chitin, which I'd seen advertised in Analog. He was playing D&D with several other people and I asked what was happening. :) Thirty minutes later, my first level magic-user is having his brains dined upon by a Mind Flayer.
 

1) How many players in your group?

Six regulars, and a nebulously large number of infrequent drop-ins.

2) Do you DM?

Yes.

3) Do other people in the group DM, and how many?

One other person DMs, he and I pretty much alternate campaigns or sometimes alternate weeks. Everyone else is either unable to hold a campaign together for very long or will do it but immediately jumps at the chance to play when someone offers. Which is too bad, because some of these folks are great DMs.

4) What's the Male/Female composition of the group?

One female in the regular group, and two occasional players. Otherwise all male. (Though for a few months the girls outnumbered the guys due to significant others trying the game)

5) Got a good gamestore near you and what is it?

Nope. The local comic shop is quick to get books and has a decent selection but to my knowledge has no gamers on the staff.

6) Mainly modules or homebrew stuff?

Homebrew all the way (well, D&D anyway; I recently ran some Mutants and Masterminds modules due to unfamiliarity with the system)

7) How long have you been playing and how old are you?

About thirteen years, 23.

8) Who taught you to play?

A kid in my fifth grade class.
 

Re: Lurkers, Non-Genconners, Tell us about your games, please!

> 1.) How many players in your group?

I play on 2 diferent tables and co-DM on a third. On alternating Tuesdays I'm in a group that has 7 players and 1 dm. On alternating Fridays I'm on a group that has 5 players and 1 dm. My Sunday table has 3 regular players, 2 players that attend when they can, and 2 DMs.

2.) Do you DM?

Yes, I co-DM with my best friend. We think a lot alike so it works out wonderfully.

3.) Do other people in the group DM, and how many?

My alternating Friday group is a rotating DM/Campaign situation.
Theoretically it should change every story arc, but we'll see how that pans out.

4.) What's the Male/Female composition of the group?

Fridays: No women.
Tuesdays: 1 Woman who often has to work.
Friday: Two women, one in her 20s and one in her 50s.

5.) Got a good gamestore near you and what is it?

Good gamestore. Better be since I spend on Saturday a month working at it. Dark Horse games in Boise Idaho.

6.) Mainly modules or homebrew stuff?

Tuesdays has been pure modules, Fridays looks like a mix, and Sundays is 100% homebrew.

7.) How long have you been playing and how old are you?

I've been playing since I moved to Boise in late 1986. I was ten then and am 27 now.

8.) Who taught you to play?

My best friend, Devlin Berry, and his brothers.
 

Re: Lurkers, Non-Genconners, Tell us about your games, please!

Mark said:
1.) How many players in your group?
2.) Do you DM?
3.) Do other people in the group DM, and how many?
4.) What's the Male/Female composition of the group?
5.) Got a good gamestore near you and what is it?
6.) Mainly modules or homebrew stuff?
7.) How long have you been playing and how old are you?
8.) Who taught you to play?

Hmm...

1. Face-to-face: 6, Email Game 1: 8, Email Game 2: 7
2. I DM the first two
3. Some do.
4. Face-to-face: 50/50, Email Game 1: 6 males: 2 females, Email Game 2: 6 males: 1 female
5. Have a gamestore nearby... it alternates good/bad depending on owner's mood.
6. All my stuff is homebrew, the Email Game 2 is an Egypt game based off (I believe) War in Heliopolis
7. 15 years, since I was 10
8. My friend's uncle, all those many moons ago.
 

1.) How many players in your group?

Which one? The local home campaign varies between 3 and 7 players, depending on season. The GenCon Legacy campaign varies between 8 and 10 (none attending this year, lots o’ babies arrived!)

2.) Do you DM?

Yep. I assume you mean Dungeon Master and not something more insidious…

3.) Do other people in the group DM, and how many?

Yep. 4 of the local set swap out DM position, and 1 other does world building (he’s working on getting ready to DM), another is a retired DM (Torg rpg). In the GenCon Legacy group 7 DM (includes the local group), but only 1 DM runs the current campaign.

4.) What's the Male/Female composition of the group?

Local = all male. GC = 1 female (though one of the DM/players has various females in his own group)

5.) Got a good gamestore near you and what is it?

Yep, got 2. Mayhem and Regal Hobbies, both of which allow in store time and facilities for the local gamers and after hours sessions to run.

6.) Mainly modules or homebrew stuff?

Homebrew. I created the world and have 3 other DMs who co-run it with me locally. Nationally I have about 8 other DMs who use “parallel” world schemes, when I update house rules or find neat articles I pass them along.

7.) How long have you been playing and how old are you?

24 years come this Fall, and I’m 32.

8.) Who taught you to play?

Myself. My older brother had a copy of one of the earliest book sets (the cover had a light blue wash) and I fell in love with it; my mother told me I was too young to play the game (I was 8). Defiant to the last I demanded to learn how, my brother loaned me his copy of the books and said “If you read this, All of it, and can understand it, I’ll let you play.” Within 6 months I knew more about the game than he did after playing since Chainmail had come out.
When I was 10 I started playing AD&D with some other kids at school. We were so giddy about playing the “Advanced” version, and so squirrly in our youth, that we gave ourselves treasure at character creation because the MM listed Elves as Treasure Type G, S, and T! :p <salutes old crew>
 

Re: Lurkers, Non-Genconners, Tell us about your games, please!

1.) How many players in your group?

Actually I left the last group I was in because I quit smoking. After about 6 months I realized I couldn't take everyone else's secondhand smoke (bad headaches, dizziness). Originally 6 dedicated players fluctuating up to 9 at times.

2.) Do you DM?

I did.

3.) Do other people in the group DM, and how many?

3 others do.

4.) What's the Male/Female composition of the group?

1 female exsmoker who left before I did.

5.) Got a good gamestore near you and what is it?

Plenty in Atlanta. I go to Oxford Games as it's fairly large and closest to me.

6.) Mainly modules or homebrew stuff?

It was about 1/2 and 1/2.

7.) How long have you been playing and how old are you?

On and off since 1987. About 7 steady years altogether. 29 yo.

8.) Who taught you to play?

My middleschool friends.
 

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