Scorpio616
First Post
Oh yes, stripping down the main rulebook is a strategy to sell supplements.I think one of the goals is a small Player book. That means a lot of stuff is going to get cut from the PHB section.
Oh yes, stripping down the main rulebook is a strategy to sell supplements.I think one of the goals is a small Player book. That means a lot of stuff is going to get cut from the PHB section.
Oh yes, stripping down the main rulebook is a strategy to sell supplements.
I want to be clear: are you objecting to the notion that good characters, on balance, tend to cooperate more easily than do evil characters?
D&D does not engage in complex moral relativism. The system doesn't acknowledge it, and the mechanics don't support it. So while you're technically correct (the best kind of correct!) it doesn't really have a bearing on this discussion. Good characters tend to cooperate more easily, and D&D works best when the PCs cooperate well.
Good characters are no more likely to have identical desires, beliefs, and goals than evil characters.
Good characters that find themselves with conflicting goals might choose to resolve the conflict in a different way, if they can, but conflict resolution doesn't equate to cooperation. Are you saying that good aligned characters would never find themselves in an ethical dilemma and choose contradictory solutions despite the same values?
I'm not sure that they do. Take the stereotypical Mafia Family scenario. The group operates and cooperates for years without any real problems, so long as everyone stays in their place. In many Mafia movies and TV shows, it's because of one (or possibly a small, splinter group) member of the group that problems occur.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.