Lord Pendragon
First Post
Also, you might want to consider that what's evil for one person isn't always evil for another. Evil doesn't have to be Evil if you know what I mean. Consider the following PCs and their scenario:
The idea here is that while the PCs are all evil in their hearts, their evil has put them into conflict with another evil (in this case, the tyrannical Church of Light.) Their quest to destroy the church will be a selfish one, but the others in the world, suffering under the Church, may see their quest for what it really is: epic.
It's all a matter of perspective. Let them play evil PCs, but evil PCs who're focusing that evil in an epic way.
This all hinges on two things: a) whether you're comfortable DMing evil at all, and b) whether your players are willing to play characters who, though evil, have purpose and epic adventures. If you aren't comfortable DMing evil (I know I'm not,) or your players just want to run around killing things, this won't work.
Boric the ex-paladin/blackguard, hates his former church, the Church of Light. They betrayed him, the ingrates, and they're going to pay for it. In his heart, he wants nothing more than to bathe the Halls of Light in blood.
Santus the Knife is a rogue/assassin who always finishes the job. Nobody is sacred to him...so long as the price is right. Five years ago, a strange man who smelled of brimstone offered him a job: assassinate the High Priest of Light. An impossible task, some might say. But Santus loves a challenge.
The Sower-of-Chaos is a tiefling cleric of the Death-Lord. Since the day she was born she has known her purpose: to destroy peace and security, and bring the cleansing fires of anarchy to all the world. She eventually realized that the single greatest source of lawfulness in the world, the Church of Light, must be destroyed.
The Church of Light is the greatest institution of religion the world has ever known. It is the embodiment of justice and truth...its justice and its truth. It is the embodiment of order, and will tolerate nothing that deviates from that perfect system. Recently, it's come into the possession of the Jewel of Souls. Soon...it will use this Jewel to scourge the world of all impure thoughts, all undesirable elements...so all the creatures of the earth (the worthy ones, anyway,) can live in peace and harmony for all time.
The idea here is that while the PCs are all evil in their hearts, their evil has put them into conflict with another evil (in this case, the tyrannical Church of Light.) Their quest to destroy the church will be a selfish one, but the others in the world, suffering under the Church, may see their quest for what it really is: epic.
It's all a matter of perspective. Let them play evil PCs, but evil PCs who're focusing that evil in an epic way.
This all hinges on two things: a) whether you're comfortable DMing evil at all, and b) whether your players are willing to play characters who, though evil, have purpose and epic adventures. If you aren't comfortable DMing evil (I know I'm not,) or your players just want to run around killing things, this won't work.